BS
Brian A. Smith
cs.HCcs.CYcs.SI
On Valency
published · living versionsW_24mdnfgx·v1 · currentpublished
Sonic Stage: Auto-Generating Interactive Spatial Soundscapes to Facilitate Dialogue Video Comprehension for Blind Viewers
with Shuchang Xu, Xiaofu Jin, Gaurav Jain, Wenshuo Zhang +2
1 version
Preprints & journals
17 papers in the corpus · 2021–2026Cyber-Physical Systems for Accessibility and Ability Augmentation: Bridging Diverse Communities2608.19422v1 · Shuchang Xu, Riku Arakawa, Mina Huh et al.2026 · 0 citationsarXiv
Sonic Stage: Auto-Generating Interactive Spatial Soundscapes to Facilitate Dialogue Video Comprehension for Blind Viewers2607.20835v2 · Shuchang Xu, Xiaofu Jin, Gaurav Jain et al.2026 · 0 citationsarXivon Valency
Challenges in Synchronous & Remote Collaboration Around Visualization2603.05871v1 · Matthew Brehmer, Maxime Cordeil, Christophe Hurter et al.2026 · 1 citationarXiv
Surveyor: Facilitating Discovery Within Video Games for Blind and Low Vision Players2403.10512v1 · Vishnu Nair, Hanxiu 'Hazel' Zhu, Peize Song et al.2024 · 14 citationsProceedings of the 2024 CHI Conference on Human Factors in Computing Systems (CHI '24), May 2024
Help Supporters: Exploring the Design Space of Assistive Technologies to Support Face-to-Face Help Between Blind and Sighted Strangers2403.08221v1 · Yuanyang Teng, Connor Courtien, David Angel Rios et al.2024 · 14 citationsarXiv
StreetNav: Leveraging Street Cameras to Support Precise Outdoor Navigation for Blind Pedestrians2310.00491v2 · Gaurav Jain, Basel Hindi, Zihao Zhang et al.2023 · 15 citationsarXiv
Social Wormholes: Exploring Preferences and Opportunities for Distributed and Physically-Grounded Social Connections2305.09252v1 · Joanne Leong, Yuanyang Teng, Xingyu "Bruce" Liu et al.2023 · 2 citationsarXiv
Supporting Piggybacked Co-Located Leisure Activities via Augmented Reality2303.10546v1 · Samantha Reig, Erica Principe Cruz, Melissa M. Powers et al.2023 · 8 citationsarXiv
ImageAssist: Tools for Enhancing Touchscreen-Based Image Exploration Systems for Blind and Low Vision Users2302.09124v1 · Vishnu Nair, Hanxiu 'Hazel' Zhu, Brian A. Smith2023 · 29 citationsProceedings of the 2023 CHI Conference on Human Factors in Computing Systems (CHI '23), April 2023
Towards Inclusive Avatars: Disability Representation in Avatar Platforms2302.01880v1 · Kelly Mack, Rai Ching Ling Hsu, Andr'es Monroy-Hern'andez et al.2023 · 54 citationsarXiv
"I Want to Figure Things Out": Supporting Exploration in Navigation for People with Visual Impairments2211.16465v1 · Gaurav Jain, Yuanyang Teng, Dong Heon Cho et al.2022 · 28 citationsarXiv
Exploring Immersive Interpersonal Communication via AR2211.15084v2 · Kyungjun Lee, Hong Li, Muhammad Rizky Wellyanto et al.2022 · 8 citationsarXiv
Uncovering Visually Impaired Gamers' Preferences for Spatial Awareness Tools Within Video Games2208.14573v1 · Vishnu Nair, Shao-en Ma, Ricardo E. Gonzalez Penuela et al.2022 · 24 citationsProceedings of the 24th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '22), October 2022
ARcall: Real-Time AR Communication using Smartphones and Smartglasses2203.04358v1 · Hemant Bhaskar Surale, Yu Jiang Tham, Brian A. Smith et al.2022 · 7 citationsarXiv
Understanding the Role of Context in Creating Enjoyable Co-Located Interactions2202.01698v1 · Szu-Yu (Cyn) Liu, Brian A. Smith, Rajan Vaish et al.2022 · 16 citationsarXiv
Friendscope: Exploring In-the-Moment Experience Sharing on Camera Glasses via a Shared Camera2112.08460v1 · Molly Jane Nicholas, Brian A. Smith, Rajan Vaish2021 · 3 citationsarXiv
NavStick: Making Video Games Blind-Accessible via the Ability to Look Around2109.01202v1 · Vishnu Nair, Jay L. Karp, Samuel Silverman et al.2021 · 48 citationsProceedings of the 34th Annual ACM Symposium on User Interface Software and Technology (UIST '21), October 2021
Career total: 34 works. 17 are in this corpus.
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