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Ioannis Antonoglou

cs.LGcs.AIstat.MLcs.CLArtificial IntelligenceGames, RecreationalReinforcement, PsychologySoftwareVideo Gamescs.CV

On Valency

published · living versions
W_mhugx9qb·v1 · currentpublished
Prioritized Experience Replay
with Tom Schaul, John Quan, David Silver
1 version

Preprints & journals

21 papers in the corpus · 2013–2024
Gemini 1.5: Unlocking multimodal understanding across millions of tokens of context2403.05530v5 · Gemini Team Google: Petko Georgiev, Ving Ian Lei, Ryan Burnell et al.2024 · 302 citationsarXiv
Gemini: A Family of Highly Capable Multimodal Models2312.11805v5 · Gemini Team Google: Rohan Anil, Sebastian Borgeaud, Jean-Baptiste Alayrac et al.2023 · 988 citationsarXiv
Vector Quantized Models for Planning2106.04615v2 · Sherjil Ozair, Yazhe Li, Ali Razavi et al.2021 · 6 citationsarXiv
Online and Offline Reinforcement Learning by Planning with a Learned Model2104.06294v1 · Julian Schrittwieser, Thomas Hubert, Amol Mandhane et al.2021 · 33 citationsarXiv
Learning and Planning in Complex Action Spaces2104.06303v1 · Thomas Hubert, Julian Schrittwieser, Ioannis Antonoglou et al.2021 · 31 citationsarXiv
Machine Translation Decoding beyond Beam Search2104.05336v1 · R'emi Leblond, Jean-Baptiste Alayrac, Laurent Sifre et al.2021 · 30 citationsarXiv
Monte-Carlo Tree Search as Regularized Policy Optimization2007.12509v1 · Jean-Bastien Grill, Florent Altch'e, Yunhao Tang et al.2020 · 39 citationsarXiv
Causally Correct Partial Models for Reinforcement Learning2002.02836v1 · Danilo J. Rezende, Ivo Danihelka, George Papamakarios et al.2020 · 16 citationsarXiv
Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model1911.08265v2 · Julian Schrittwieser, Ioannis Antonoglou, Thomas Hubert et al.2019 · 1,684 citationsarXiv
Bayesian Optimization in AlphaGo1812.06855v1 · Yutian Chen, Aja Huang, Ziyu Wang et al.2018 · 80 citationsarXiv
A general reinforcement learning algorithm that masters chess, shogi, and Go through self-play.30523106 · Silver, David, Hubert, Thomas, Schrittwieser, Julian et al.2019 · 3,562 citationsScience (New York, N.Y.). 2018;362(6419):1140-1144
Learning to Search with MCTSnets1802.04697v2 · Arthur Guez, Th'eophane Weber, Ioannis Antonoglou et al.2018 · 41 citationsarXiv
Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm1712.01815v1 · David Silver, Thomas Hubert, Julian Schrittwieser et al.2017 · 1,053 citationsarXiv
Mastering the game of Go without human knowledge.29052630 · Silver, David, Schrittwieser, Julian, Simonyan, Karen et al.2018 · 9,075 citationsNature. 2017;550(7676):354-359
Fast Non-Parametric Tests of Relative Dependency and Similarity1611.05740v1 · Wacha Bounliphone, Eugene Belilovsky, Arthur Tenenhaus et al.2016 · 0 citationsarXiv
Mastering the game of Go with deep neural networks and tree search.26819042 · Silver, David, Huang, Aja, Maddison, Chris J et al.2016 · 15,596 citationsNature. 2016;529(7587):484-9
Prioritized Experience Replay1511.05952v4 · Tom Schaul, John Quan, Ioannis Antonoglou et al.2015 · 3,003 citationsarXivon Valency
A Test of Relative Similarity For Model Selection in Generative Models1511.04581v4 · Wacha Bounliphone, Eugene Belilovsky, Matthew B. Blaschko et al.2015 · 37 citationsarXiv
Human-level control through deep reinforcement learning.25719670 · Mnih, Volodymyr, Kavukcuoglu, Koray, Silver, David et al.2015 · 30,223 citationsNature. 2015;518(7540):529-33
Unit Tests for Stochastic Optimization1312.6055v3 · Tom Schaul, Ioannis Antonoglou, David Silver2013 · 54 citationsarXiv
Playing Atari with Deep Reinforcement Learning1312.5602v1 · Volodymyr Mnih, Koray Kavukcuoglu, David Silver et al.2013 · 9,472 citationsarXivon Valency
Career total: 25 works. 21 are in this corpus.

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