alphaFeedback

WorksComputer Science

TraceMind: Predicting User Information Uptake from Low-Cost Interaction Traces during Human-LLM Content Co-Generation

AI contributions
Not recorded for this paper
View details

Abstract

In human-LLM content co-generation, AI-generated information can enter final artifacts without being adequately processed by users, creating risks when artifacts are shared or acted upon. We study whether recognition-level uptake of atomic information units can be assessed in open-ended co-generation and predicted from low-cost interaction traces. We collected data from 62 participants across three tasks. For each final draft, we extracted atomic information units and generated post-task recognition questions, yielding 1187 unit-level uptake labels. We present TraceMind, which tracks units across Chat and Draft histories, aligns interaction traces with changing on-screen layouts, and models spatial, temporal, and workflow-informed evidence. TraceMind outperformed all learned baselines across AUROC, AUPRC-non, balanced accuracy, and macro-F1. We found that uptake unfolds throughout interaction, with sustained active engagement providing informative evidence beyond isolated signals. Our work shifts human-LLM co-generation from content adoption toward what users actually take up, motivating uptake-aware systems grounded in low-cost interaction traces.

Overview of our study and TraceMind

Figure 1. Overview of our study and TraceMind. (A) We collected human-LLM co-generation sessions from 62 participants and assessed dynamically extracted atomic information units using post-task recognition questions. (B) This yielded 1187 unit-level uptake labels paired with interaction traces. (C) TraceMind tracks each unit across Chat and Draft, aligns its interaction traces with changing on-screen states, and models spatial, temporal, and workflow-informed evidence to predict uptake. (D) TraceMind outperforms all learned baselines across four metrics, while our analyses show that information uptake unfolds across the interaction process, with sustained active engagement providing informative evidence beyond isolated interaction signals.

CCS Concepts

• Human-centered computing → User models. keywords: Information Uptake; AI-Assisted Writing; Large Language Models; User modeling; Interaction traces

Introduction

In human-LLM content co-generation, such as drafting an announcement or recruitment post, AI-generated information can enter final artifacts without being adequately processed by the user [58, 90]. Overlooked information can lead to consequential errors or miscoordination, particularly in public settings such as journalism, public communication, or online posting [21, 37, 69]. Avoiding such oversight requires modeling what users actually take up during human-LLM co-generation.

Prior work often focuses on how AI-generated content is adopted into final artifacts [35, 90], offering limited insight into which information users have actually taken up. Information uptake can be considered at multiple levels, including recognition of information, comprehension of its meaning, and application in subsequent decisions or actions [29, 45]. In this work, we focus on recognition-level information uptake, operationalized as whether a user can correctly recognize what an atomic information unit in the final co-generated draft states immediately after completing the task [19, 20]. Following prior work on proposition segmentation and atomic evaluation, we define an atomic information unit as a self-contained statement that expresses a single piece of information [32, 65].

In addition, prior work on modeling users’ information-processing behavior has often relied on gaze tracking or other specialized sensing [11, 34], which can be difficult to deploy in everyday settings. In contrast, lower-burden mouse and keyboard interaction traces are readily available in everyday browser and editor interactions [25, 28]. However, whether such traces provide sufficient evidence of information uptake remains unclear.

In this paper, we ask whether such uptake can be assessed at the level of atomic information units in open-ended co-generation and predicted from low-cost interaction traces produced during the process.

Answering this question requires addressing two challenges. First, the open-ended uptake assessment challenge: unlike prior interaction-trace studies that assess predefined structural units (e.g., documents [28], paragraphs [78], individual HTML elements [26], or predefined content blocks [98]), the information units in open-ended co-generation emerge dynamically and cannot be fixed as assessment targets in advance. Second, the interaction-trace alignment challenge: interaction events cannot be directly mapped to atomic information units, as the same information may move across Chat and Draft, change through revision, and be rendered differently over time.

To address the open-ended uptake assessment challenge, we collected data from 62 participants across three everyday co-generation tasks. For each final draft, we extracted atomic information units, retained those suitable for recognition assessment, and generated a post-task recognition question for each retained unit. Participants’ answers provided performance-based uptake labels, yielding a dataset of 1187 labeled atomic information units paired with Chat and Draft histories, interaction events, and layout snapshots.

To address the interaction-trace alignment challenge, we present TraceMind, a framework that recovers and aligns the fragmented interaction history of each atomic information unit and uses the resulting traces to predict information uptake. TraceMind first identifies each atomic information unit’s semantic occurrences across Chat and Draft histories by locating spans that express the same information. It then recovers the on-screen layouts corresponding to these occurrences and identifies the interaction records associated with them over time. Finally, TraceMind models the unit-aligned traces as complementary spatial, temporal, and workflow-informed evidence to predict uptake.

Evaluated on the collected dataset, TraceMind achieved 81.17% AUROC, 80.58% balanced accuracy, 49.34% AUPRCnon_{\mathrm{non}}, and 73.05% macro-F1, outperforming all learned baselines across all four metrics. Our findings suggest that information uptake is an unfolding process that cannot be captured by isolated interaction signals alone, and that sustained active engagement (e.g., revisiting, revising, and cross-surface checking) provides particularly informative evidence for modeling uptake.

The contributions of this work are as follows:

  • A performance-based method for assessing recognition-level information uptake in open-ended co-generation, using dynamically derived atomic information units as assessment targets.

  • TraceMind, a framework for predicting information uptake from low-cost interaction traces, by aligning users’ evolving interactions with atomic information units across the co-generation process.

  • Empirical insights into information uptake as an unfolding process, highlighting sustained active engagement as particularly informative for modeling uptake. Our findings motivate the design of uptake-aware human-LLM co-generation systems.

Our work draws on three areas of HCI research. First, we review human-LLM content co-generation as a broad HCI task context and highlight our shift from prior work’s focus on the co-generated content itself to what users actually take up from that content. Second, we review subjective and performance-based approaches to user-state assessment, highlighting the challenge of extending performance-based measurement to open-ended tasks. Finally, we review interaction-trace-based user modeling, focusing on the opportunities and limitations of low-cost traces for modeling how users engage with evolving information.

Human-LLM Content Co-Generation and Information Uptake

Human-LLM content co-generation has become common across a wide range of HCI domains, including creative writing [12, 93], educational writing [38], professional communication [21], and personal journaling [41, 97]. Across these settings, LLMs can support users in diverse roles, such as generating ideas, drafting text, and revising content [23, 36, 52]. Prior work has also examined how users collaborate with LLMs during this process, such as how they accept suggestions, edit generated text, and divide writing work with AI [6, 16, 67].

Recent studies have raised concerns about how users engage with AI-generated content during human-LLM co-generation. Work on content adoption examines whether and how AI-generated material enters the final artifact [35, 52] and shows that users may substantially reuse AI suggestions [1]. Recent work also examines users’ overreliance on AI, showing that users may inappropriately accept incorrect AI outputs [7, 86]. Studies have further found that users may copy or accept AI-generated content with limited scrutiny [6, 58], while AI assistance can shape users’ final expressions or opinions [31, 37, 99]. Together, this work highlights the risks of excessive reliance on AI-generated content, but largely focuses on the co-generated content itself—what users adopt, rely on, or ultimately produce.

We instead focus on what users themselves take up from co-generated content. Prior work has begun to reveal consequences of AI assistance for users’ memory and awareness, including reduced recall of what users wrote [44] and confusion about whether content originated from themselves or AI [99]. Building on these observations, we seek to measure and predict recognition-level information uptake, operationalized as whether a user can correctly recognize what an atomic information unit in the final co-generated draft states immediately after completing the task [19, 20]. Our goal is to model which information users have actually taken up in co-generated content, enabling future co-generation systems to identify content that may require additional user attention or review.

Assessing User States in HCI Tasks

Subjective measures are widely used in HCI to assess user states such as perceived learning, confidence, trust, workload, and engagement. For example, search-as-learning studies collect perceived learning outcomes [13], AI-assisted decision-making studies use self-reported confidence to examine reliance and calibration [61], and recent work measures perceived self-regulated learning during information seeking [85]. Workload is also commonly assessed through subjective scales such as NASA-TLX [5, 51]. These measures are easy to collect, but they may not align with behavioral or performance outcomes and can be affected by retrospective recall and individual calibration [5, 61, 85]. They also require users to explicitly report their state, which can add burden and interrupt natural interaction [40].

Performance-based assessment instead asks users to demonstrate what they recognize, recall, or understand after interaction. For example, search-as-learning research uses pre- and post-task knowledge tests [13, 22, 84]; health communication studies use recognition and recall tests [19, 71]; and visualization research evaluates recall and comprehension of presented information [42, 94]. These approaches provide directly scored outcomes rather than relying only on users’ own judgments. Among these measures, recognition is commonly assessed through statement recognition or multiple-choice questions [19]. More broadly, automatic question-generation research has shown that assessment questions can be generated from source text [46], and recent work has explored LLM-generated multiple-choice questions for scalable assessment [30, 47]. Together, these studies provide a foundation for constructing performance-based recognition assessments from textual content.

However, many performance-based assessments rely on fixed, predefined assessment units. For example, search studies define topics and knowledge prompts before the task [13, 22]; health and visualization studies assess users on fixed texts or datasets [19, 42]; and related interaction studies organize measurement around predefined documents, paragraphs, or interface elements [26, 28, 78]. Open-ended human-LLM co-generation is different: each user produces a different artifact, and its information units emerge during interaction. Existing co-writing studies therefore tend to evaluate content adoption, artifact-level outcomes, or user perceptions [6, 35, 52], rather than performance on the specific information contained in each user’s final artifact. Our work addresses this gap by extending performance-based uptake assessment to open-ended co-generation.

Modeling User States from Interaction Traces

Interaction traces have long been used as indirect evidence of user states, such as attention, engagement, and information processing. In web search, dwell time, scrolling, and cursor behavior have been used to estimate document relevance and user interest [28, 33]. In online reading, viewport exposure, reading depth, and backtracking have supported models of attention and engagement [26, 80]. Related work has also used interaction behavior to predict session-level knowledge gain [?] and to characterize AI reliance and over-reliance [58, 60].

A major line of this work relies on gaze and other specialized sensing. Gaze-based studies use fixations, refixations, regressions, and reading paths to model reading behavior and user attention [11, 27]. Such signals provide rich spatial evidence, but introduce practical constraints: dedicated eye trackers, wearable devices, or continuous camera-based sensing can be difficult to deploy in everyday settings and may raise privacy concerns [34, 89]. These constraints motivate greater use of interaction traces that are already available in ordinary interfaces.

Lower-cost approaches rely on browser- and editor-level traces such as dwell time, viewport exposure, scrolling, cursor movement, text selection, copying, and editing [25, 48]. Because these traces are naturally produced during routine interaction, they provide opportunities for modeling user states in everyday interfaces [25, 28]. These traces have been used to identify engagement patterns [25], estimate document relevance [28], predict knowledge gain [?], and characterize behavioral indicators of AI overreliance [58].

However, low-cost interaction traces remain indirect and ambiguous proxies for user states [25, 56]. Moreover, prior work often summarizes such traces within fixed analysis scopes, such as pages, documents, sessions, or task instances [25, 28, 61, ?]. This makes such approaches difficult to apply directly to open-ended co-generation. We instead follow how users’ interactions with the same piece of information evolve over time, enabling information uptake to be modeled across the co-generation process.

Data Collection Study

To obtain fine-grained uptake labels in open-ended co-generation, we conducted a controlled data collection study. Our platform dynamically derived atomic information units from each final draft and generated corresponding post-task recognition questions. Participants’ responses yielded unit-level uptake labels, which were paired with the interaction traces recorded throughout co-generation to form the resulting dataset. We next describe the study design, data collection system, and resulting dataset.

Study Design

Participants. We recruited 62 participants through social media (30 identified as female and 32 as male; aged 18–30 years, M=21.48M = 21.48, SD=1.95SD = 1.95). Participant demographics are provided in Appendix A.1. On 5-point Likert scales, participants’ self-reported familiarity with conversational LLMs averaged 4.10 (SD=0.43SD = 0.43), and their frequency of LLM use over the past month averaged 4.19 (SD=0.84SD = 0.84; 1 = almost never and 5 = multiple times daily). For writing-related tasks (e.g., drafting announcements, essays, or reports) specifically, participants reported both the frequency (1 = never, 5 = always) and the degree of reliance (1 = entirely self-written, 5 = almost entirely LLM-dependent) on LLMs, averaging 4.23 (SD=0.68SD = 0.68) and 3.89 (SD=0.84SD = 0.84), respectively. Each participant received $8 as compensation.

Task Design. We designed three co-generation tasks: a club team-building announcement, a roommate recruitment post, and a lecture announcement. Each participant was randomly assigned to one task. Table 1 summarizes the overall task settings; Appendix A.2 provides the complete participant-facing task instructions.

TaskSettings
Club team-building announcementOrganize an annual club team-building trip to Historic Town H, including coach transportation, visits to several local attractions, and dinner at Restaurant R. Draft an announcement introducing the activity purpose, itinerary, venues, transportation, attire, local cuisine, preparation, and other useful information.
Roommate recruitment postRecruit one roommate for a D2–4×4 unit at Apartment A during a two-month summer program at University B. The participant and two other students have already confirmed their stay. Draft a public post introducing the apartment, amenities, neighborhood, transportation, move-in arrangements, current roommates, and expectations for shared living.
Lecture announcementThe university will host an AI lecture at 2:00 p.m. the following Friday, featuring three academicians from University A—Scholar P1, Scholar P2, and Scholar P3. Each scholar will give an academic talk followed by a Q&A session. Draft an announcement introducing the speakers, their research areas and representative work, the event theme and value, suggested preparation, and other useful information.

Table 1. Human-LLM content co-generation tasks in our data collection study. Key entities are anonymized (e.g., Historic Town H, Apartment A, and Scholar P1).

We selected the tasks based on four considerations. First, they reflect familiar everyday scenarios in which people plausibly use LLMs for writing, increasing ecological validity. Second, unnoticed errors in the resulting public-facing final draft could lead to serious real-world consequences, underscoring the importance of users’ information uptake. Third, each prompt allowed substantial flexibility in content creation, enabling diverse co-generation behaviors. Fourth, each deliverable contained multiple discrete details (e.g., schedules, locations, rules, profiles) that could be assessed through information-unit-level recognition questions.

Procedure. Participants first provided informed consent and completed a pre-task questionnaire. They then reviewed a study guide introducing the co-generation task, the TraceMind system, and the study procedure. Participants accessed our publicly hosted web-based study platform directly through their browsers to complete the co-generation task (see Section 3.2.1). To ensure reliable capture of mouse interaction traces, they were required to complete the study on a laptop using an external mouse. To ensure sufficient interaction and analyzable content, participants were required to co-generate a draft of at least 1500 characters. After completing the task, they uploaded their screen recordings. Each session lasted approximately 30 minutes.

Data Collection System

User Interface. The study platform comprised two work surfaces (see Figure 2). During the co-generation task (fig:2a), participants worked in a side-by-side workspace with the LLM chat on the left and an editable Draft panel on the right. Participants could compose prompts by typing or using voice dictation. They could copy content from LLM responses into the draft or write and revise the draft directly. The Chat surface used GPT-5.4 as the underlying LLM.

Data collection study interfaces

Figure 2. Data collection study interfaces. (A) Participants co-generated content with an LLM Chat surface and an editable Draft surface. (B) After submitting the draft, they answered recognition questions and rated their confidence.

After submitting their final drafts, participants proceeded to the post-task recognition interface (fig:2b). The interface presented four-option recognition questions based on the final draft. For each question, participants selected an answer and rated their confidence on a five-point scale before proceeding. Questions were presented one at a time without backward navigation to preserve item independence and limit cross-item cueing. We use answer correctness as the primary outcome label for information uptake. As a complementary analysis, we examine how self-reported confidence relates to recognition correctness and interaction traces in Section 6.3.

Interaction Event Logging. We instrumented the web-based study platform with JavaScript event listeners to record participants’ interaction behaviors during co-generation. The logger sampled timestamped pointer coordinates (x,yx,y) at approximately 10 Hz and recorded user-initiated operations in both the Chat and Draft surfaces. As summarized in Table 2, we distinguish user behaviors captured consistently across both surfaces from those specific to the Chat or Draft surface.

TypeEventDescription
Shared across Chat and Draft surfacespointer_moveThe user moves the pointer over content in either surface.
Shared across Chat and Draft surfacespointer_clickThe user clicks content or an interactive element.
Shared across Chat and Draft surfacesscroll_changeThe user scrolls the Chat or Draft surface.
Shared across Chat and Draft surfacestext_selection_episodeThe user selects a text span in a chat message or the Draft.
Shared across Chat and Draft surfacesclipboard_copyThe user copies selected text from either surface.
Shared across Chat and Draft surfacesclipboard_cutThe user cuts selected text from an editable field in either surface.
Shared across Chat and Draft surfacesclipboard_pasteThe user pastes text into the chat input or Draft.
Shared across Chat and Draft surfacesfocus_in/outThe user moves the interaction focus into or out of a surface element.
Shared across Chat and Draft surfacesactivity_idle_start/endThe user remains inactive for at least 30 seconds and subsequently resumes interaction.
Chat surface-specificchat_submitThe user submits a prompt composed through keyboard, voice, or mixed input. Keyboard interactions within the same prompt are represented collectively at submission.
Chat surface-specificvoice_input_startThe user activates the microphone and begins composing a prompt through voice input.
Chat surface-specificvoice_input_stopThe user stops voice input manually or reaches the recording time limit.
Draft surface-specifictext insertionThe user inserts or revises draft text through keyboard or input-method input, including typing over selected text.
Draft surface-specifictext deletionThe user deletes draft text using Backspace, Delete, or an equivalent editing operation without inserting replacement text.
Draft surface-specificfinal_submitThe user submits the completed draft.

Table 2. Interaction events recorded across the Chat and Draft surfaces during the data collection study.

To align interaction events with the content displayed on screen, we recorded change-triggered snapshots of the Chat and Draft surfaces. When the surface content changed (e.g., when an LLM response appeared or the draft was edited), the logger captured paired content and layout snapshots, including the full surface text, block-level offsets, and line- and grapheme-level bounding boxes. When the visible viewport changed (e.g., during scrolling), the logger captured visibility snapshots containing the scroll position, viewport bounds, visible text lines, and the visible proportion of each line.

Together, these records preserve the Draft history, Chat history, interaction event log, and layout and visibility snapshots used as session record inputs to TraceMind (Figure 4).

Overview of the TraceMind framework

Figure 4. Overview of the TraceMind framework. Given a target information unit and logs from a user–LLM co-generation session, TraceMind (1) identifies the unit’s semantic occurrences across the Draft and Chat histories, (2) reconstructs their layout-aware occurrence states, (3) aligns and encodes spatial, temporal, and workflow-informed interaction traces, and (4) combines three prediction branches to estimate information uptake.

Post-task Question Generation

After participants submitted their final drafts, the system automatically generated post-task recognition questions to assess participants’ immediate information uptake (Figure 3).

Question generation pipeline

Figure 3. Question generation pipeline. Given each final draft, the system (1) extracts and filters candidate atomic information units, (2) generates a recognition question with one correct answer and three distractors for each retained unit, (3) validates and repairs candidate questions, and (4) samples from the qualified pool and shuffles answer positions to produce the final post-task recognition questions.

The system first divided each final draft into text segments and extracted candidate atomic information units using criteria adapted from prior work on proposition segmentation [32]. Each unit had to (1) be well-formed, (2) be self-contained, (3) express a single piece of information, and (4) be supported by the draft. The system then removed semantically equivalent units (e.g., “Check-in is scheduled for 7:30-8:00 a.m.” and “The check-in window is 7:30-8:00 a.m.”). Units likely to yield overly generic answers were identified and assigned lower priority during question sampling. For example, “a suitable roommate” in “We hope to find a suitable roommate soon” provides no specific roommate characteristics and therefore makes it difficult to generate discriminative distractors.

For each retained atomic information unit, the system generated a question stem and the correct answer, then generated three distractors using the complete final draft as context. Distractor generation followed five criteria: (1) same dimension: match the correct answer’s semantic type and specificity; (2) plausible alternatives: be credible in the scenario and not easily ruled out by common knowledge; (3) non-overlapping: remain semantically distinct from all other options, without containment, overlapping ranges, or shared endpoints; (4) matched form: use the same language and comparable length, grammar, and formatting to avoid answer cues; and (5) unsupported by the final draft: no passage in the final draft may support the distractor as a valid answer to the question. For example, a roommate recruitment post might list a gym, study area, package collection service, and laundry room as apartment amenities. For a question asking which amenity is listed, “a laundry room” cannot serve as a distractor for “a gym”, because both are valid answers.

Each resulting four-option, single-choice question item was validated for (1) clear and unambiguous wording, (2) a unique correct answer directly supported by the final draft, (3) comparable and non-overlapping options, and (4) dependence on the final draft rather than common knowledge. Invalid items underwent one targeted repair attempt and were discarded if they still failed validation.

If the qualified question pool exceeded Kmax⁡=20K_{\max} = 20, the system performed stratified sampling based on the locations of the source text supporting each answer. Finally, given that LLM-generated questions can exhibit biases in the positions assigned to correct answers [83], the system then randomly shuffled the answer options to mitigate positional bias.

We used GPT-5.4 for information-unit extraction, question generation, and question validation throughout this pipeline.

Dataset Construction

We constructed the dataset from 62 participants, each contributing one completed study session. For each session, the archived data

included the Chat and Draft histories, interaction-event logs, surface and visibility snapshots, recognition questions and responses, extracted information units, and their corresponding occurrences and exposure intervals.

The 62 sessions included 1187 information units with valid labels based on post-task recognition responses. These included 428 units from the club team-building announcement task, 423 from the roommate recruitment post task, and 336 from the lecture announcement task. Participants correctly recognized 881 units and incorrectly recognized 306, corresponding to an overall recognition accuracy of 74.22%. On average, participants spent 21.64 minutes in the writing interaction phase (SD=7.03SD = 7.03) and 27.95 minutes in the full session including the post-task recognition assessment (SD=11.39SD = 11.39); each session contained 17.19 chat messages, 33.94 draft versions, and 3525.79 interaction events. Each session also contained dense surface-state logs, with an average of 8245.27 snapshots capturing changes in surface content, rendered layout, and visibility.

TraceMind Framework

In this section, we present the TraceMind framework (see Figure 4). TraceMind takes as input a target information unit from the final draft and records from the corresponding user–LLM co-generation session. These session records include the Draft history, Chat history, interaction event log, and layout and visibility snapshots. For each target information unit, TraceMind predicts whether the user took up that information.

The key idea of TraceMind is to organize fragmented cross-interface interaction traces around where and how each information unit appeared over time. For each unit, TraceMind first identifies its semantic occurrences across the Chat and Draft histories (Section 4.1) and reconstructs layout-aware occurrence states that capture how these occurrences were rendered and exposed over time (Section 4.2). Next, it aligns and encodes the associated interaction traces into spatial, temporal, and workflow-informed representations (Section 4.3). Finally, TraceMind models these representations in three separate branches and combines their predictions into the final uptake prediction.

Identifying Semantic Occurrences of Each Information Unit

Throughout the co-generation process, the same information may first appear in the Chat, later be transferred to the Draft, and then be revised as the draft evolves. Therefore, given a target information unit in the final draft, TraceMind first identifies corresponding spans across the Draft and Chat histories that express the same information. We refer to each identified span as a semantic occurrence of the target information unit. As shown in Step 1 of Figure 4, TraceMind identifies these occurrences in two steps: Draft history back-tracing and Chat history matching.

Draft history back-tracing. We begin with the supporting span of the target unit in the final draft, associated with the unit’s post-task recognition question (Section 3.2.3). This span anchors the target unit to its occurrence in the final draft. Using text correspondence and recorded provenance, TraceMind traces the span backward through the Draft history to recover earlier spans in which the same information was retained or revised. Each recovered span is linked to the Draft version in which it appeared.

Chat history matching. TraceMind next searches the Chat history for spans corresponding to the recovered Draft occurrences.

It first accepts deterministic matches supported by exact text correspondence or recorded copy-and-paste provenance. For candidates that cannot be resolved deterministically, an LLM judge determines whether a Chat span expresses the same information despite different wording and, if so, returns the matched span. We use GPT-5.4 as the LLM judge. Together, the accepted Draft and Chat spans form the semantic occurrences of the target information unit, which are then passed to layout-aware state reconstruction (Section 4.2).

Reconstructing Layout-Aware Occurrence States for Each Semantic Occurrence

The same semantic occurrence may be rendered under different spatial conditions as the Chat and Draft evolve and the user scrolls. Because spatial interaction traces are meaningful only relative to the layout in which they were recorded, TraceMind represents each distinct rendering condition of a semantic occurrence as an occurrence state.

As shown in Step 2 of Figure 4, TraceMind traverses the layout and visibility snapshots and retrieves every recorded layout in which the semantic occurrence appears. We refer to these occurrence-specific layout records as layout observations. For each observation, TraceMind locates the occurrence’s text span in the recorded layout and recovers its rendered geometry. The observation also retains the corresponding Chat or Draft scope, interface surface and page instance, text content, and visibility condition.

TraceMind reconstructs occurrence states by grouping layout observations that provide equivalent spatial anchors. Observations are assigned to the same state only when they refer to the same semantic occurrence and preserve the same interface context, text content, visibility condition, and approximately the same bounding-box shape. As illustrated in Figure 5, layouts that differ only because scrolling moves the occurrence within the viewport are merged. In contrast, text reflow changes the bounding-box shape and therefore produces a new state because it alters the spatial relationship between the target text and nearby interaction traces. Changes in content, interface context, or visibility likewise produce separate states.

Diagram showing three layout observations grouped into two occurrence states based on scrolling and text reflow

Figure 5. Reconstructing layout-aware occurrence states from layout observations. Observations are assigned to the same state only when they share the same interface context, text content, visibility condition, and approximately the same target bounding-box shape. For example, Observations 1 and 2 differ only in scroll position and are therefore merged into state s1s_1. In contrast, text reflow changes the shape in Observation 3, forming state s2s_2.

For each state with observable geometry, TraceMind retains a hard bounding box that tightly encloses the rendered target text. It also derives a soft bounding box by expanding the hard box by a radius ρ\rho on all sides. The hard box anchors the occurrence itself, whereas the soft box preserves nearby pointer activity that may reflect attention without entering the exact text region. These state-specific boxes support the spatial alignment described in Section 4.3.1.

Aligning and Encoding Interaction Traces

As shown in Step 3 of Figure 4, TraceMind relates the logged pointer and operation events to the target unit’s semantic occurrences and reconstructed occurrence states. This produces two records: target-relative pointer trajectories for each occurrence state and a target-linked operation sequence spanning the session. TraceMind encodes these records into three complementary representations: state-specific pointer-trajectory heatmaps, a time-binned activity sequence, and a workflow-informed feature vector.

State-Specific Pointer-Trajectory Heatmaps

Pointer positions are meaningful only relative to the layout in which they were recorded. TraceMind therefore aligns pointer coordinates to the target and encodes the resulting trajectories separately for each occurrence state. For state ss, the hard bounding box Bs=(ls,ts,rs,bs)B_s = (l_s, t_s, r_s, b_s) provides the local spatial anchor, with width ws=rs−lsw_s = r_s - l_s and height hs=bs−tsh_s = b_s - t_s.

Requiring the pointer to enter the hard bounding box would omit nearby movements that may still be associated with the target. We instead use the soft bounding box defined in Section 4.2 and retain pointer points inside the region obtained by expanding BsB_s by ρ\rho on all sides:

Ps(ρ)={pi:ls−ρ≤xi≤rs+ρ and ts−ρ≤yi≤bs+ρ},ρ≥0.(1)\mathcal{P}_s(\rho) = \{p_i : l_s - \rho\le x_i \le r_s + \rho\text{ and } t_s - \rho\le y_i \le b_s + \rho\}, \rho\ge0. \tag*{(1)}

When ρ=0\rho= 0, the soft and hard bounding boxes coincide. Increasing ρ\rho retains a broader target-relative interaction context. We compare the effect of ρ\rho in Section 5.

To obtain a fixed-size spatial representation, we rasterize the retained trajectory as a 128×128128 \times128 heatmap. Each retained pointer point pi=(xi,yi)p_i = (x_i, y_i) is mapped to heatmap coordinates πρ(pi)=(xˉi,yˉi)\pi_\rho(p_i) = (\bar{x}_i, \bar{y}_i), where

πρ(pi)=(xi−(ls−ρ)ws+2ρ(W−1),yi−(ts−ρ)hs+2ρ(H−1)).(2)\pi_\rho(p_i) = \left(\frac{x_i - (l_s - \rho)}{w_s + 2\rho}(W - 1), \frac{y_i - (t_s - \rho)}{h_s + 2\rho}(H - 1)\right). \tag*{(2)}

Here, W=H=128W = H = 128 denotes the spatial grid resolution. This transformation independently normalizes the horizontal and vertical extents of the expanded region to the heatmap frame.

Each heatmap contains six channels: density, dwell, path, slow dwell, target proximity, and speed. For the five point-based channels, we distribute each point’s channel-specific weight over nearby pixels with a Gaussian kernel. For the path channel, we rasterize the line between consecutive points. Let Es(ρ)E_s(\rho) contain consecutive point pairs from the same trajectory segment that are separated by at most three seconds. The value of channel cc at heatmap location qq is

H~s,c(q)={∑pi∈Ps(ρ)ωi,cGσc(q−πρ(pi)),c≠path,∑(pi,pj)∈Es(ρ)Lσc(q;πρ(pi),πρ(pj)),c=path.(3)\widetilde{H}_{s,c}(q) = \begin{cases} \sum_{p_i \in P_s(\rho)} \omega_{i,c}G_{\sigma_c}\left(q-\pi_\rho(p_i)\right), & c \ne\text{path},\\ \sum_{(p_i,p_j)\in E_s(\rho)} L_{\sigma_c}\left(q;\pi_\rho(p_i),\pi_\rho(p_j)\right), & c = \text{path}. \end{cases} \tag*{(3)}

where GσcG_{\sigma_c} is a Gaussian kernel centered at the mapped point and weighted by ωi,c\omega_{i,c}, and LσcL_{\sigma_c} rasterizes the line between two consecutive mapped points.

Because repeated activity can produce highly skewed channel values, we further apply

Hs,c(q)=log⁡(1+H~s,c(q)),(4)H_{s,c}(q) = \log\left(1 + \widetilde{H}_{s,c}(q)\right), \tag*{(4)}

which compresses large intensities while preserving zero-valued regions. The resulting Hs∈R6×128×128H_s \in\mathbb{R}^{6 \times128 \times128} represents the target-relative pointer trajectory for state ss. Alongside each heatmap, TraceMind retains a 16-dimensional state summary covering interaction amount, target proximity, relative position, interface scope, etc. For each information unit, we retain up to 16 occurrence states and use a binary mask to distinguish observed states from padding.

Figure 6 illustrates how increasing the soft bounding box radius ρ\rho expands the retained spatial context across the six heatmap channels.

Six heatmap channels under three soft bounding box radii

Figure 6. An example of spatial mouse-trajectory encoding for one occurrence state under three soft bounding box radii. Columns show the six heatmap channels; white dashed boxes mark the strict target box, cyan outlines mark the rasterized soft boundary.

Time-Binned Activity Sequence

The interaction log contains both frequent pointer events and sparse operations such as selection, copying, pasting, and editing. To preserve their order without allowing high-frequency events to dominate, TraceMind represents the target-linked operations on a normalized session timeline.

TraceMind first constructs event–target relations. Text operations (e.g., select, copy, paste, text insertion) are linked to the target unit when their affected range uniquely overlaps one of its semantic occurrences. Pointer-based events (e.g., pointer move, pointer click) are linked through the available occurrence-state geometry at the event time to measure the continuous distance from the pointer to the rendered target text. It converts this distance into proximity signals at multiple spatial scales, assigning stronger target-related evidence to closer pointer events.

We divide each session into T=512T = 512 equal-width bins and construct, for each information unit, a time-binned activity sequence xop∈R512×44\mathbf{x}^{\mathrm{op}} \in\mathbb{R}^{512 \times44}. The vector for bin kk is

xkop=[sk;rk;ak].(5)\mathbf{x}^{\mathrm{op}}_k = [\mathbf{s}_k;\mathbf{r}_k;\mathbf{a}_k]. \tag*{(5)}

Here, sk∈R20\mathbf{s}_k \in\mathbb{R}^{20} summarizes the interaction context within the bin, including pointer movements, clicks, scrolling, editing, selection, clipboard operations, visibility changes, and surface transitions. rk∈R16\mathbf{r}_k \in\mathbb{R}^{16} summarizes the constructed event–target relations, including text- and pointer-relation counts, Chat or Draft scope, source context, layout observability, and distance-based proximity. Finally, ak∈R8\mathbf{a}_k \in\mathbb{R}^{8} captures bin-level conjunctions between activity types and target-related evidence, such as copying, editing, clicking, or scrolling in a time bin where such evidence is present. We apply log⁡(1+x)\log(1+x) to count-like values and use a binary mask to distinguish observed from empty bins.

Workflow-Informed Interaction Features

The time-binned sequence preserves local temporal progression, but does not directly represent sparse, high-level behavioral patterns that span distant events, such as revisiting a source after editing the Draft, or copy-and-paste-based text transfer. TraceMind therefore uses the same target-linked operation sequence to derive a workflow-informed feature vector that summarizes higher-level engagement with the target unit.

We developed these features through iterative inspection of 15 pilot co-generation session replays collected before the main data collection study. These sessions were not included in the 62-session dataset described in Section 3.3. Two HCI researchers independently reviewed how users interacted with individual information units across Chat and Draft, without access to post-task recognition outcomes. The researchers captured recurrent patterns of observable user engagement. We retained recurrent patterns that could be computed objectively from the interaction logs.

The resulting 40-dimensional feature set captures eight behavior families: Chat-side repeated inspection, Draft-side repeated inspection, Draft-side inspection after editing, Draft editing and revision, copy-and-paste-based transfer, cross-surface text selection, cross-surface coordination, and source checking before revision. These behavior families also broadly align with prior work that characterizes rereading, revisitation, and content manipulation as observable traces of information processing [53, 74]. The complete feature set is provided in Appendix B.1. For each information unit, these features form a vector xwf∈R40\mathbf{x}^{\mathrm{wf}} \in\mathbb{R}^{40}. Count- and duration-based features are transformed using log⁡(1+x)\log(1+x) before modeling.

Information-Uptake Prediction Model

The three representations above have different structures and capture complementary interaction evidence. As shown in Step 4 of Figure 4, TraceMind models each representation in a separate branch and combines the three branch probabilities through weighted-logit late fusion. This maps the heterogeneous signals into a common prediction space, enabling simple and effective fusion.

Spatial trajectory branch. TraceMind first applies channelwise mean and maximum pooling across the valid state-specific trajectory heatmaps. Their concatenation forms a 12-channel image that preserves both recurring and salient spatial patterns. A residual CNN with squeeze-and-excitation gating encodes this image into a 128-dimensional representation. In parallel, TraceMind averages the 16-dimensional state summaries across valid states and projects the resulting vector to 48 dimensions. The two representations are concatenated and passed through a linear classification head to produce the spatial-branch uptake probability ptrajp_{\mathrm{traj}}. We train this branch with class-weighted binary cross-entropy and use light channel dropout and Gaussian perturbation for regularization.

Temporal activity branch. TraceMind first projects each bin of XopX^{\mathrm{op}} into a 48-dimensional hidden space. A three-layer temporal convolutional network (TCN), with dilation rates 1, 2, and 4, models interaction patterns over multiple temporal scales. Mask-aware attentive pooling then aggregates the observed bins into a temporal embedding. We first pre-train the TCN encoder through fold-local mask-bin reconstruction: 18% of the observed bins are masked, and a temporary decoder reconstructs their original interaction features from the surrounding temporal context. After pre-training, we discard the decoder and jointly fine-tune the encoder, attentive-pooling layer, and linear classification head using class-weighted binary cross-entropy. At inference time, the trained model processes the complete unmasked sequence and outputs the temporal-branch uptake probability ptempp_{\mathrm{temp}}.

Workflow-informed feature branch. TraceMind models the 40-dimensional workflow-informed feature vector using ElasticNet-regularized logistic regression. Count- and duration-based features are log-transformed, missing values are imputed with training-set medians, and all features are standardized using training-set statistics. The model outputs the workflow-branch uptake probability pwfp_{\mathrm{wf}}.

TraceMind combines the three probabilities by taking a positive weighted sum of their log-odds:

p^=σ(αtrajlogit⁡(ptraj)+αtemplogit⁡(ptemp)+αwflogit⁡(pwf)),(6)\hat{p} = \sigma\left(\alpha_{\mathrm{traj}}\operatorname{logit}(p_{\mathrm{traj}}) + \alpha_{\mathrm{temp}}\operatorname{logit}(p_{\mathrm{temp}}) + \alpha_{\mathrm{wf}}\operatorname{logit}(p_{\mathrm{wf}})\right), \tag*{(6)}

where σ\sigma is the sigmoid function, αtraj,αtemp,αwf>0\alpha_{\mathrm{traj}}, \alpha_{\mathrm{temp}}, \alpha_{\mathrm{wf}} > 0, and αtraj+αtemp+αwf=1\alpha_{\mathrm{traj}} + \alpha_{\mathrm{temp}} + \alpha_{\mathrm{wf}} = 1. TraceMind predicts uptake when p^≥t\hat{p} \ge t and non-uptake otherwise. The decision threshold tt is selected using only the training data and fixed before evaluation on the held-out test set.

Model Evaluation

In this section, we evaluate TraceMind using the dataset collected in Section 3. We next describe the evaluation setup, overall performance, and ablation results.

Experimental Setup

Evaluation Protocol

We evaluate TraceMind on the dataset collected in Section 3, containing 1187 labeled information units from 62 participants. We use 5-fold grouped cross-validation with participant ID as the grouping variable, ensuring that all units from the same participant remain in the same split and avoiding participant-level leakage. We aggregate predictions from the held-out folds for final evaluation.

Baseline Models

We compared TraceMind with the following baseline models.

  • Content & Context + ElasticNet: Prior work shows that content and task context can affect interaction-based judgments independently of observed behavior [62]. This baseline combines a frozen embedding of the information-unit text with non-behavioral attributes, including text length, normalized position in the final draft, provenance, and task type. The resulting features are classified using ElasticNet-regularized logistic regression.

  • Conventional Interaction + GBT: Conventional interaction statistics, such as exposure time, scrolling, and pointer activity, have been used to predict reading difficulty and content usefulness [24, 62, 98]. This baseline summarizes each information unit using its viewport exposure, pointer dwell and movement, clicks, scrolling, selection, copy, paste, and editing counts, and trains a Gradient Boosting Tree (GBT) classifier. It excludes the revisit, cross-surface, and source-checking relations of our workflow-informed feature set.

  • Workflow-Informed Features + GBT: This baseline uses the 40-dimensional workflow-informed feature vector xwf\mathbf{x}^{\mathrm{wf}} in Table 6 as input to GBT.

  • LSTM + DNN: Recurrent models have been widely used to encode mouse interaction sequences [4]. This baseline processes the time-binned interaction representation Xop∈R512×44\mathbf{X}^{\mathrm{op}} \in\mathbb{R}^{512 \times44} using three Long Short-Term Memory (LSTM) layers with 128, 64, and 32 hidden units. The resulting temporal representation is concatenated with workflow-informed features and classified by a Deep Neural Network (DNN).

  • Transformer + DNN: Transformer encoders have also been used to model cursor trajectories for attention prediction [87]. This baseline applies a Transformer encoder with sinusoidal positional encodings to Xop\mathbf{X}^{\mathrm{op}} and reads out the temporal representation from a [CLS] token. The Transformer is trained from scratch, without the masked-bin pretraining used by TraceMind’s temporal branch. The other components are consistent with the baseline of LSTM + DNN.

  • ResNet-50 + DNN: Image-based encodings paired with ResNet-50 provide a strong visual baseline for mouse-movement modeling [4, 87]. This baseline adapts the first convolutional layer of an ImageNet-pretrained ResNet-50 to the six-channel trajectory heatmaps described in Section 4.3.1, encodes each valid occurrence state, and mean-pools the state representations. The other components are consistent with the baseline of LSTM + DNN.

  • Mouse2Vec + DNN: Mouse2Vec learns reusable mouse-behavior representations through self-supervised pretraining [96]. This baseline applies the frozen Mouse2Vec encoder to the raw pointer segments associated with an information unit and pools the resulting segment embeddings. The other components are consistent with the baseline of LSTM + DNN.

  • Full-Input Early-Fusion DNN: This baseline receives the same spatial trajectory, temporal interaction, and workflow-informed inputs as TraceMind. It concatenates the spatial and temporal embeddings with the workflow-informed feature vector and predicts uptake using a DNN. The temporal encoder uses the same masked-bin pretraining as TraceMind.

Behavior typeOperationalized features
Chat-side repeated inspectionnumber of Chat visits, number of Chat revisits, number of delayed Chat revisits, binary indicator of delayed Chat revisit, maximum time gap between Chat revisits, normalized Chat visual revisit count per occurrence
Draft-side repeated inspectionnumber of Draft visits, number of Draft revisits, binary indicator of Draft revisit, number of delayed Draft revisits, binary indicator of delayed Draft revisit, mean time gap between Draft revisits, maximum time gap between Draft revisits, active Draft visit rate, normalized Draft visual revisit count per information-unit member
Draft-side inspection after editingnumber of Draft revisits after editing, binary indicator of Draft revisit after editing
Draft editing and revisionnumber of manual edits, number of edit bouts, binary indicator of any edit, edits per Draft visit, normalized manually inserted text length
Copy-and-paste-based transfernormalized Draft paste count per occurrence, normalized Draft paste count per information-unit member, normalized pasted text length per information-unit member, normalized Draft copy count per occurrence, normalized verified copy-paste chain count per occurrence, minimum latency from Chat copy to Draft paste
Cross-surface text selectionnormalized Chat text selection count per occurrence, normalized Draft text selection count per occurrence
Cross-surface coordinationnumber of cross-surface switches, number of cross-surface engagement events, number of cross-surface bouts, number of distinct visited surfaces, number of distinct visited occurrences, number of cross-occurrence switches, number of event-linked opportunities
Source checking before revisionbinary indicator of source check before revision, number of source checks before revision, minimum latency from source check to subsequent revision

Table 6. Workflow-informed operation features used in TraceMind.

Evaluation Metrics. Because our dataset contains significantly more uptake labels than non-uptake labels, conventional accuracy can overemphasize the majority class. We therefore report balanced accuracy and macro-F1 for thresholded predictions, which give equal importance to the two classes while capturing classwise recall and precision [9, 81]. We also report the area under the precision-recall curve for non-uptake AUPRCnonAUPRC_{\mathrm{non}}. This metric evaluates the precision-recall tradeoff for detecting the less frequent non-uptake cases, which are particularly important for identifying information that may require additional review [15, 76]. We also report AUROC to measure the model’s overall ability to distinguish uptake from non-uptake across decision thresholds.

Overall Performance

As shown in Table 3, TraceMind achieved the strongest overall performance among the learned models across all four metrics. Compared with the strongest learned baseline for each metric, TraceMind improved AUROC by 4.49 percentage points, balanced accuracy by 12.38 points, AUPRCnonAUPRC_{\mathrm{non}} by 3.98 points, and macro-F1 by 8.21 points.

ModelAUROCBal. Acc.AUPRCnonAUPRC_{\mathrm{non}}Macro-F1
Content & Context + ElasticNet65.0160.5627.1253.00
Conventional Interaction + GBT62.3361.7532.0560.25
Workflow-Informed Features + GBT71.4262.5733.9645.14
LSTM + DNN75.5865.8444.0164.84
Transformer + DNN65.8163.4628.2853.05
ResNet-50 + DNN75.0060.0943.1761.73
Mouse2Vec + DNN72.5868.2037.2062.76
Full-Input Early-Fusion DNN76.6858.6245.3659.88
TraceMind81.1780.5849.3473.05

Table 3. Overall performance of TraceMind and the baselines. All results are presented as percentages (%). Bold indicates TraceMind, and underlining marks the strongest learned baseline for each metric.

The strongest competing baseline varied across metrics: Full-Input Early-Fusion DNN performed best on AUROC and AUPRCnonAUPRC_{\mathrm{non}}, Mouse2Vec + DNN performed best on balanced accuracy, and LSTM + DNN performed best on macro-F1. As shown in Figure 7, TraceMind’s advantage was also sustained across decision thresholds.

Performance of TraceMind and the baselines

Figure 7. Performance of TraceMind and the baselines. (A) ROC curves treating uptake as the positive class. (B) Precision-recall curves treating the less frequent non-uptake class as positive.

Ablation Results

We next conduct a series of ablation analyses on TraceMind to examine the contributions of its three input branches and other key design choices.

Contribution of Three Input Branches

To assess the contribution of each input branch, we evaluate the performance of each branch individually and the overall model performance when each branch is removed in turn.

As shown in Table 4 (Input branches block), all three branches provided predictive signal independently, with AUROC ranging from 74.69% to 78.00%. Moreover, removing the temporal branch produced the largest decreases in AUROC and balanced accuracy (2.06 and 9.04 percentage points), removing the workflow-informed branch produced the largest decrease in macro-F1 (11.43 points),

Ablated DesignModel VariantAUROCBal. Acc.AUPRCnon_{\mathrm{non}}Macro-F1
Input branchesSpatial only77.9169.6943.9658.61
Input branchesTemporal only78.0072.8543.7765.41
Input branchesWorkflow only74.6972.1440.3263.18
Input branchesw/o Spatial80.4577.3644.8569.75
Input branchesw/o Temporal79.1171.5447.6163.64
Input branchesw/o Workflow80.2573.9548.7661.62
Interaction tracesChat-only traces75.4967.9439.8456.30
Interaction tracesDraft-only traces75.9673.8740.3664.86
Alignmentw/o semantic alignment72.9170.3633.2165.09
Alignmentw/o layout-state alignment80.7078.0145.2570.70
TCN pretrainingTemporal only (w/o TCN pretraining)76.0769.7636.0165.43
TCN pretrainingTraceMind (w/o TCN pretraining)79.9472.2743.6066.51
—TraceMind81.1780.5849.3473.05

Table 4. Ablation results across TraceMind’s input branches, interaction traces, alignment mechanisms, and TCN pretraining for the temporal branch. All results are percentages (%).

and removing the spatial branch produced the largest decrease in AUPRCnon\mathrm{AUPRC}_{\mathrm{non}} (4.49 points). These results suggest that the three branches capture distinct and complementary aspects of information uptake.

5.3.2 Contribution of Chat and Draft Interaction Traces. To examine how interactions across the two interfaces contribute to prediction, we restricted all three branches to either Chat-only or Draft-only traces, and omitted cross-surface workflow features. All model components and training settings were kept unchanged.

As shown in Table 4 (Interaction traces block), Draft-only traces retained more predictive signal than Chat-only traces. Moreover, combining interaction traces from both interfaces consistently outperformed using either interface alone. Compared with using Chat-only and Draft-only traces, TraceMind improved AUROC by 5.68 and 5.21 points, balanced accuracy by 12.64 and 6.71 points,

AUPRCnon_{\mathrm{non}} by 9.50 and 8.98 points, and macro-F1 by 16.75 and 8.19 points, respectively. These results suggest that Draft interactions provide the stronger individual signal, while Chat interactions contribute complementary evidence to the full model.

Contribution of Semantic and Layout-state Alignment

5.3.3 Contribution of Semantic and Layout-state Alignment. To examine the contribution of the two alignment stages, we evaluated two ablated versions of TraceMind. For the semantic-alignment ablation, we rebuilt each information unit’s unit-linked inputs solely from its final-draft occurrence, excluding matched occurrences in Chat and earlier Draft versions, while retaining the temporal branch’s session-level context. For the layout-state ablation, we retained all identified semantic occurrences and the bbox-anchored trajectory encoding, but merged the layout states belonging to each occurrence into one occurrence-level trajectory image. All other model components and training settings were kept unchanged.

As shown in Table 4 (Alignment block), using only the final-draft anchor reduced AUROC by 8.26 percentage points, balanced accuracy by 10.22 points, AUPRCnon_{\mathrm{non}} by 16.13 points, and macro-F1 by 7.96 points. Removing layout-state alignment had a smaller effect after fusion, but still reduced balanced accuracy by 2.57 points, AUPRCnon_{\mathrm{non}} by 4.09 points, and macro-F1 by 2.35 points. Its effect was more pronounced within the spatial trajectory branch, whose AUROC decreased from 77.91% to 74.12%. Together, these results suggest that recovering an information unit’s semantic occurrences across Chat and Draft provides substantial predictive signal beyond its final-draft occurrence alone, while layout-state alignment preserves complementary spatial evidence that the other branches can partially compensate for.

5.3.4 Contribution of TCN Pretraining on Temporal Patterns Branch. To isolate the contribution of TCN pretraining, we removed the masked-bin-reconstruction pretraining stage and trained the temporal TCN from scratch. All other model components and training settings were kept unchanged.

As shown in Table 4 (TCN pretraining block), pretraining improved the temporal branch’s AUROC by 1.93 percentage points and AUPRCnon_{\mathrm{non}} by 7.76 points. Its benefit persisted after fusion: compared with training the TCN from scratch, the full TraceMind model improved AUROC by 1.23 points, balanced accuracy by 8.31 points, AUPRCnon_{\mathrm{non}} by 5.74 points, and macro-F1 by 6.54 points. These results suggest that masked-bin-reconstruction pretraining helps the TCN learn temporal representations that complement the other two branches.

5.3.5 Effect of Soft Boundary. To examine how much spatial context should be retained around each rendered occurrence, we varied the bbox-anchored soft-boundary radius ρ\rho and rebuilt the spatial trajectory input for each setting. All other model components and training settings were kept unchanged.

As shown in Figure 8, restricting trajectories to the target bounding box (ρ=0\rho= 0) substantially weakened the spatial branch, whose AUROC decreased to 52.77%. Performance improved as nearby movements were included, with ρ=250\rho= 250 yielding the strongest overall fusion results. Expanding the boundary further did not consistently improve the fused model. These results suggest that pointer movements near an information unit provide useful evidence beyond direct entry into its bounding box, while overly broad regions add limited additional signal.

Effect of soft boundary radius

Figure 8. The effect of soft boundary radius.

Behavioral Analysis

Beyond evaluating TraceMind’s predictive performance, we further conduct a behavioral analysis on the collected data to examine user behavioral patterns associated with information uptake during human–LLM co-generation.

Information Uptake Across Exposure Duration and Active Engagement

In this section, we examine how exposure duration and active engagement were associated with information uptake. We first examined whether greater exposure duration and individual active-engagement signals were associated with higher information uptake. For signals with sufficiently many positive observations (e.g., visible duration and target-near dwell), we divided units into low and high groups at the median. We then estimated task- and sample-kind-adjusted uptake probabilities using logistic standardization,

with 95% CIs obtained from 1,000 participant-cluster bootstrap samples. As shown in Figure 9, uptake was significantly higher in the high-exposure group than in the low-exposure group (p<0.05p < 0.05). Higher active engagement was also associated with greater uptake, with significant differences for target-near dwell (p<0.01p < 0.01), clicks (p<0.01p < 0.01), revisits (p<0.001p < 0.001), and manual edits (p<0.01p < 0.01). Overall, both greater exposure and more active engagement were positively associated with information uptake, with stronger evidence for the active-engagement signals.

Relationships among information exposure, active engagement, and information uptake

Figure 9. Relationships among information exposure, active engagement, and information uptake at both the individual-signal and joint-pattern levels. (A) Estimated uptake probabilities across predefined levels of visible duration and representative active-engagement signals. (B) Joint distribution of visible duration and active engagement across information units; dashed lines indicate the median splits, while circles and crosses denote uptake and non-uptake, respectively. (C) Estimated uptake probabilities for the four exposure–engagement groups. (D) Standardized differences in engagement components between High and Low Engagement units within the high-exposure group; positive values indicate higher levels among High Engagement units.

We then examined the joint pattern of exposure duration and active engagement. We constructed an equal-weight active-engagement index from six standardized components: target-near clicking, revisiting, occurrence inspection, Chat–Draft coordination, Draft revision, and selection and transfer. We divided all units at the global medians of visible duration and the engagement index, retaining every unit in one of four groups: Low Exposure Low Engagement, Low Exposure High Engagement, High Exposure Low Engagement, and High Exposure High Engagement. As shown in Figure 9, visible duration and the engagement index showed a moderate overall positive correlation (rs=.61r_s = .61), with the concordant groups (High Exposure High Engagement and Low Exposure Low Engagement) comprising 72.2% of units and the discordant groups (High Exposure Low Engagement and Low Exposure High Engagement) comprising 27.8%.

We further compared information uptake across the four groups. We estimated uptake probabilities using task-adjusted logistic standardization, with 95% CIs obtained from 1,000 participant-cluster bootstrap samples. We then compared High and Low Engagement within each exposure level (Figure 9C). High Engagement showed higher estimated uptake than Low Engagement under both low exposure duration (71.5% vs. 67.0%) and high exposure duration (81.8% vs. 75.3%). Participant-clustered GEE tests with Holm correction showed that this increase was significant within the high-exposure group (p<0.01p < 0.01), but not within the low-exposure group.

Within the high-exposure group, we further examined which engagement behaviors distinguished High and Low Engagement units, whose uptake probabilities differed significantly (Figure 9D). The largest adjusted standardized differences were observed in revisiting (1.31SD), Chat–Draft coordination (1.24SD), Draft revision (1.10SD), and occurrence inspection (1.05SD).

Together, exposure duration and active engagement were each positively associated with information uptake and were also positively associated with each other. Estimated uptake was highest when both were high. Among highly exposed units, more sustained and coordinated engagement was associated with higher uptake.

Information Uptake Across Content Adoption Completeness and Post-Adoption Engagement

In this section, we examine whether information uptake varied with how LLM-provided content entered the Draft and how users subsequently engaged with it. We first categorized each valid information unit based on whether and how it was adopted from Chat into the Draft. For each unit, we used an LLM judge (GPT-5.4-mini) to determine whether its first Draft occurrence was semantically matched to an earlier assistant message. Units with no such match were classified as non-adoption. For matched units, we further distinguished complete adoption, where the normalized Draft occurrence appeared exactly as written in the matched Chat message, from incomplete adoption, where the same information was transferred with rephrasing. Given the small number of non-adoption units (13 units from nine participants, all showing uptake), our subsequent analysis only focuses on the Chat-adopted units, including complete and incomplete adoption units.

To begin with, complete and incomplete adoption showed nearly identical uptake probabilities (Figure 10A): 73.7% for complete adoption and 74.5% for incomplete adoption. Thus, preserving the assistant’s exact wording alone was not significantly associated with uptake.

Information uptake across adoption completeness and subsequent engagement

Figure 10. Information uptake across adoption completeness and subsequent engagement. (A) Uptake probabilities for complete and incomplete Chat adoption. (B) Uptake probabilities by Draft editing depth among the Chat-adopted units. (C) Covariate-adjusted uptake over normalized time of first Draft appearance, separated by whether the unit was later revisited in the Draft. (D) Covariate-adjusted uptake for earlier re-engagement and final-stage review among re-engaged units.

Post-adoption Draft engagement showed a clearer association with uptake (Figure 10B). The overall effect of editing depth was significant (p<0.01p < 0.01). Among Chat-adopted units, uptake increased from 67.7% with no target edit to 76.3% after a single edit bout and 79.4% after repeated revision.

For the timing analyses, we estimated standardized logistic predictions over the normalized time of first Draft appearance (Figure 10C). The timing of initial insertion did not show a reliable association with uptake. By contrast, the timing of subsequent engagement showed a clearer association (Figure 10D). Among units with later re-engagement, we classified a unit as receiving a final-stage review when its last target-related interaction occurred within the final 10% of the task or within 120 seconds before final draft submission; all other cases were classified as earlier re-engagement. Units receiving a final-stage review had a higher uptake probability than those whose re-engagement occurred earlier (p<0.05p < 0.05).

Together, these results suggest that uptake was associated less with how or when information entered the Draft than with how it was subsequently processed. Specifically, exact wording and initial timing did not reliably distinguish uptake, whereas repeated revision and final-stage review were associated with higher uptake.

Self-reported Confidence and Metacognitive Awareness of Information Uptake

In this section, we examine whether participants’ self-reported confidence reflected their information uptake and whether interaction traces could reveal failures that confidence did not. Participants rated their confidence on a five-point scale after each recognition question. Here, we defined ratings of 4-5 as high confidence and an incorrect high-confidence response as a high-confidence miss. Confidence analyses used all 1187 valid units from 62 participants.

Relationship between participants’ self-reported confidence and information uptake, with behavioral signals further distinguishing high-confidence misses from correct uptake

Figure 11. Relationship between participants’ self-reported confidence and information uptake, with behavioral signals further distinguishing high-confidence misses from correct uptake. (A) Unit-level uptake correctness by confidence rating; error bars indicate participant-cluster bootstrap 95% CIs. (B) Participant-level mean confidence for incorrect and correct uptake units, with each line representing one participant. (C) Behavioral signals that significantly distinguished high-confidence misses from high-confidence correct units; bars show participant-level means with 95% bootstrap CIs.

We found that self-reported confidence strongly reflected information uptake. Recognition accuracy increased monotonically from 10.2% at confidence 1 to 92.0% at confidence 5 (see fig:11A). The same pattern held within participants: among the 58 participants with both correct and incorrect units, mean confidence was 4.22 for correct units versus 2.75 for incorrect units, with 50 participants showing higher confidence when correct (p<0.001p < 0.001; see fig:11B). Thus, participants were generally sensitive to whether they had successfully taken up an information unit.

However, self-reported confidence did not capture all uptake failures. We observed 102 high-confidence misses, accounting for 12.3% of high-confidence units and 33.3% of all incorrect units. Moreover, 36 of 62 participants (58.1%) experienced at least one high-confidence miss.

We further examined whether interaction traces could distinguish these failures from high-confidence correct units. Across the 40 workflow-informed interaction features (Section 4.3.3), five showed significant differences in participant-level paired comparisons (p<0.05p < 0.05), all indicating weaker engagement for high-confidence misses than for high-confidence correct units (see fig:11C). Specifically, high-confidence misses showed fewer source checks before Draft revision (M=0.57M = 0.57 vs. M=0.99M = 0.99), a lower minimum interval from source checking to Draft revision (M=2.25 sM = 2.25\ \mathrm{s} vs. M=9.98 sM = 9.98\ \mathrm{s}), a lower likelihood of revisiting the unit in the Draft (M=43.3%M = 43.3\% vs. M=56.9%M = 56.9\%), fewer distinct occurrences of the unit visited across Chat and Draft (M=1.66M = 1.66 vs. M=2.05M = 2.05), and fewer unit-linked engagement events (e.g., visits, copying, pasting, selection, editing operations) across the Chat and Draft surfaces (M=12.92M = 12.92 vs. M=15.78M = 15.78). Interaction traces may therefore provide complementary evidence of uptake risk when self-reported confidence alone is misleading.

Discussion

In this section, we discuss the broader implications of our findings for understanding and modeling information uptake in human-LLM co-generation. First, we discuss information uptake as an unfolding interaction process, highlighting sustained active engagement as particularly informative for future HCI user modeling. Second, we discuss how performance-based uptake assessment can be extended to open-ended artifacts. Third, we discuss how low-cost interaction traces can support user-state modeling in dynamic everyday workflows. Fourth, we consider practical applications of our work for motivating the design of uptake-aware human-LLM co-generation systems. Finally, we discuss the limitations of this work and directions for future research.

Information Uptake Unfolds Across the Interaction Process

Across our modeling and behavioral analyses, evidence of information uptake was distributed across the evolving interaction history of an information unit rather than concentrated in a single event, interface, or moment. In our modeling results, preserving multiple semantic occurrences and layout states improved prediction, while combining Chat and Draft traces outperformed either surface alone (Section 5.3). Our behavioral analyses showed a similar pattern: exposure, content adoption, and self-reported confidence each provided incomplete evidence of uptake. Together, these results suggest that information uptake is an unfolding process reflected in how users continue to engage with the same information over time.

This process-level view can inform how HCI systems model user states from interaction behavior. Prior work often summarizes behavior into fixed representations, such as session-level interaction features for predicting knowledge gain [?], page-level statistics for modeling engagement [25], or task-instance signals for modeling AI reliance [60]. Our findings suggest that these signals may become more informative when interpreted in the context of the evolving interaction trajectory of the same information. For example, the same acceptance event may reflect different levels of processing depending on whether the user later revisits that information. Incorporating such process-level evidence could enrich existing models of knowledge gain [68, 75], AI reliance [73, 79], and user engagement [2, 57].

Our behavioral analyses further identify sustained active engagement as a particularly informative family of traces for modeling uptake. Prior work has linked individual behaviors and broader interaction patterns to user outcomes: frequent copy-paste and repeated LLM reference are associated with user reliance [58], while modifying rather than directly accepting AI-generated text has been linked to stronger writing outcomes [90]. Related work also highlights verification and response integration as important forms of critical engagement with AI-generated information [50], and shows that prompting users to reflect can reduce overreliance in AI-assisted decision making [54]. Our findings show that uptake depends not only on whether users encounter or adopt information, but also on how they continue to engage with that same information afterward. Repeated inspection, revision, Chat–Draft coordination, source checking, and final-stage review all reflect continued engagement with the same information over time. Thus, the same copy-paste or acceptance event may carry different evidence depending on whether the user later revisits, revises, or checks that content. Future user models should therefore treat sustained active engagement with the same information as an important behavioral signal, rather than solely relying on whether an action occurred or how often it occurred.

Extending Performance-Based Uptake Assessment to Open-Ended Artifacts

In our study, we adopt a performance-based measure of information uptake following prior work [13, 19, 22, 71]. For each atomic information unit, uptake is labeled by whether the user correctly answers the corresponding post-task recognition question. This provides a directly scored behavioral outcome that complements subjective judgments, which can be affected by individual calibration and remain misleading when users are confident but incorrect [10, 91]. Existing studies often organize measurement around predefined structural units, such as documents [28], paragraphs [78], individual HTML elements [26], or predefined content blocks [98]. However, this creates a gap between lab-based measurement and open-ended real-world tasks, where the final content and assessment units emerge dynamically through interaction. Our approach instead derives atomic assessment targets from each final artifact, preserving the open-ended nature of the task while retaining structured, performance-based assessment. This gives our findings greater real-world relevance and makes them more applicable to actual user workflows.

More broadly, this approach can help researchers bring performance-based assessment into more realistic HCI workflows, such as writing [14], information seeking [17, 64], and planning [2]. By deriving assessment targets from what users actually produce during the task, it enables more personalized and diagnostic evaluation of human-AI systems. Prior HCI work has personalized evaluation or support based on user-level proficiency [77], performance on predefined tasks [88], or predicted user states [57]. These approaches adapt scores, feedback, or interventions within a predefined assessment space. Our approach instead makes the assessment targets themselves user-specific by deriving them from the content each user actually produces. This enables content-level diagnosis of which specific information a user has taken up in an open-ended workflow.

In this work, we use immediate recognition as the performance probe, but the same strategy could extend to other uptake-related outcomes. Delayed recognition or recall could assess whether information remains accessible beyond the immediate task [94]; comprehension assessments could test whether users understand its meaning [42]; and transfer assessments could examine whether users can apply it in new contexts or tasks [84]. Extending the same artifact-adaptive strategy across these outcomes could provide a broader view of how deeply and durably users take up information.

From Specialized Sensing to Low-Cost Interaction Traces in Everyday Workflows

TraceMind suggests a practical path toward uptake-aware systems by relying on low-cost interaction traces. Mouse, keyboard, and interface-level traces are already produced during ordinary browser and editor use, without requiring dedicated sensing hardware, continuous camera access, or repeated self-report [11, 34]. This makes them promising signals for integrating user-state modeling into everyday co-generation workflows.

Our results suggest that interaction events in dynamic co-generation interfaces should be anchored to both the semantic identity of the information and its screen layout. Prior web interaction work typically ties behavior to page elements or spatial regions: viewport exposure has been used to model attention over individual page elements [26], mouse activity has been aligned with content blocks [8], and cursor-based models have incorporated layout-specific features for heterogeneous SERP layouts [87]. In these settings, the page element often serves as both the content identifier and the spatial anchor. This coupling breaks in co-generation: the same information may be paraphrased, move from Chat to Draft, and later reflow into a different geometry. TraceMind therefore performs two distinct alignment steps: semantic alignment identifies spans that express the same information across Chat and Draft, while layout alignment recovers where each matched span was rendered over time. Our ablations show that both contribute to prediction. This suggests that interaction modeling in editable, generative interfaces should track semantic identity and rendered geometry separately rather than assume that a stable interface element can represent both.

In addition, our soft-boundary analysis extends the idea of soft bounding regions from prior work to low-cost interaction-trace modeling. Eye-tracking studies commonly expand dynamic areas of interest beyond their exact bounding boxes to avoid missing relevant gaze samples [18], while prior analyses show a trade-off between capturing relevant activity and introducing false associations as AOI margins increase [70]. We observe a similar pattern for low-cost pointer traces: restricting pointer trajectories to the exact target bounding box substantially weakened prediction, whereas retaining a moderate amount of nearby activity provided useful additional evidence. Expanding the region further, however, offered little additional benefit. These results suggest that low-cost interaction modeling should use bounded, target-relative spatial context rather than treat pointer activity as a binary inside-or-outside event.

Finally, information uptake is only one user state that can be modeled from low-cost interaction traces. Prior work has used mouse and interface behavior to infer attention [4], engagement [25], and knowledge gain [?]. Our results suggest that combining semantic and layout alignment could extend such modeling to more dynamic tasks and interface settings, helping future HCI systems unobtrusively infer users’ evolving states during everyday interaction.

Toward Uptake-Aware Human-LLM Co-Generation Systems

Our findings motivate uptake-aware human–LLM co-generation systems, particularly in consequential settings where users must share, submit, or act on AI-assisted content. Beyond existing support for generating and refining content [12, 41, 59], uptake-aware systems could surface information with weak evidence of uptake for targeted review, making human-LLM collaboration more transparent while preserving user agency and meaningful oversight.

This uptake-aware layer could complement existing HCI support for AI-assisted writing, which has largely focused on suggestions, writing scaffolds, and co-writing workflows [16, 52, 66]. In accuracy-sensitive settings, such as scientific writing [66] and contract drafting [95], uptake-aware support could prioritize claims with weak evidence of uptake for verification, helping users focus review effort where accuracy matters most. In public-facing communication, such as journalism [69] and online posting [37], it could surface AI-assisted content with weak evidence of uptake before publication, helping authors remain aware of and in control of what they communicate. Across these settings, uptake awareness complements support for content production by making users’ engagement with the resulting information itself an explicit design concern.

This uptake-aware layer could also extend beyond content production to settings where users rely on LLM-provided information. In LLM-assisted learning, where monitoring one’s own learning is critical [49], uptake-aware support could infer which information learners have not fully taken up, enabling more targeted and personalized learning support. In AI-assisted decision making, where overreliance on AI remains a concern [54, 55], uptake-aware signals could infer when users rely on decision-relevant information they have not fully processed, supporting more critical evaluation of AI advice.

At the same time, uptake-aware support should remain soft, inspectable, and privacy-conscious. Because interaction traces provide probabilistic rather than definitive evidence of uptake, predictions should flag content for possible review rather than judge what users know or understand. Systems could consider information importance and interruption cost when deciding whether to intervene [43, 63], and use occasional user feedback to calibrate such support [82]. Although TraceMind relies only on low-cost interaction traces rather than cameras or other dedicated sensing, these traces may still reveal sensitive content and behavioral patterns. Practical systems should therefore minimize data collection, favor local or on-device processing when feasible [39, 72], and give users control over what data are recorded and retained [3].

Limitations and Future Work

First, following prior work, we operationalize information uptake as users’ immediate recognition of atomic information units in the final draft. This captures recognition-level uptake, but not comprehension, application, or longer-term retention. Future work should examine whether the same interaction traces generalize to these outcomes. Second, post-task recognition questions were generated and screened through an automated LLM-based pipeline without independent human validation. While this design enabled assessment to adapt to each open-ended artifact, automatically generated items may not achieve psychometric quality and item discrimination comparable to expert-written items [30, 47]. Future studies should further combine blinded expert review with empirical item analysis. Third, our participants were predominantly experienced LLM users in China, and our study covered three representative everyday writing tasks. Future work should evaluate TraceMind across more diverse populations and tasks. Finally, we prioritized low-cost interaction traces over specialized sensing hardware. In our study, participants used laptops with external mice to ensure consistent capture. Future work should test whether TraceMind transfers to trackpads, touchscreens, and other input modalities.

Conclusion

Information uptake is a complex, unfolding process that deserves greater attention to how human-LLM systems are evaluated and designed. By extending performance-based uptake assessment to open-ended artifacts and aligning low-cost interaction traces with atomic information units, our work provides a concrete approach for assessing and modeling uptake during co-generation. We encourage future HCI research to move beyond whether AI-generated content is adopted and toward better ways of assessing and supporting what users actually take up, enabling uptake-aware human-LLM co-generation systems grounded in low-cost interaction traces.

References

A DATA COLLECTION STUDY DETAILS

This section provides additional details about the data collection study, including participant demographics and the complete participant-facing instructions for the three co-generation tasks.

Participant Demographics

We provide the participants’ demographics and LLM usage background (see Table 5).

Participant-Facing Task Instructions

We provide the complete participant-facing instructions for the three co-generation tasks. The instructions were originally presented in Chinese and are reproduced here in English. To preserve anonymity, we replaced potentially identifying proper nouns, such as universities, locations, venues, and speaker names, with consistent placeholders while preserving the original task scenarios.

Club Team-Building Announcement.

You are responsible for organizing your club’s annual team-building activity, which aims to promote communication and collaboration among members. The following arrangements have been confirmed:

  • During the day, the group will travel by coach from University A to Historic Town H and visit Temple T, the South Gate, and the historic district.

  • In the evening, the group will dine at Restaurant R and try the town’s local “Eight Bowls” cuisine before returning together by coach.

Please use an LLM to help you draft a team-building announcement for all club members. The announcement should introduce the purpose of the activity, the complete itinerary, the attractions, and the restaurant. It should also include practical information that participants may need, such as transportation arrangements, attire suggestions, an introduction to the local cuisine, activity preparation, and other relevant precautions.

Submit a complete team-building announcement that you believe could be sent directly to club members. Treat the final draft as a formal announcement ready for public release and prepare it carefully.

Roommate Recruitment Post.

You will attend a two-month summer program at University B and stay in a shared apartment. The following arrangements have been confirmed:

  • Apartment A is located in District D.

  • The unit type is D2−4×4D2-4 \times4. You and two other students in a joint program between University A and University B have confirmed your stay, and you need to recruit one additional roommate.

Please use an LLM to help you draft a recruitment post for potential roommates. You may introduce the apartment, bedrooms, amenities, surrounding neighborhood, transportation, and move-in arrangements to help potential roommates understand the living situation. You should also describe your basic expectations for shared living, such as how expenses will be divided, cleaning, visitors, daily schedules, or other house rules.

Submit a complete roommate recruitment post that you believe could be published publicly. Treat the final draft as a formal post ready for public release and prepare it carefully.

Lecture Announcement.

The university will hold an “AI Lecture Series” event at 2:00 p.m. the following Friday. Three academicians from University A—Scholar P1, Scholar P2, and Scholar P3—will discuss the current state and future development of artificial intelligence. Each scholar will give an academic talk, followed by a Q&A session.

Please use an LLM to help you draft an event announcement for all students at the university. Briefly introduce each scholar, including, for example, their research areas and representative work. The announcement should also include information that attendees may need, such as the event theme, the value of attending, suggested preparation, and topics they may wish to follow or ask about.

Submit a complete announcement that you believe could be sent directly to all students at the university. Treat the final draft as a formal announcement ready for public release and prepare it carefully.

B TRACEMIND FRAMEWORK DETAILS

Workflow-informed Interaction Features

We provide the complete set of workflow-informed interaction features used in TraceMind. Table 6 lists all 40 features, organized by the eight behavior types.

PIDGenderAgeEducationLLM FamiliarityLLM Use Frequency (past month)LLM Writing FrequencyLLM Reliance DegreeLLM Use Experience
P1Male21UndergraduateFAMultiple times dailyAlwaysLF2-3 years
P2Male20UndergraduateFAMultiple times dailyAlwaysLF1-2 years
P3Female22UndergraduateVFMultiple times dailyAlwaysLD2-3 years
P4Female19UndergraduateVFMultiple times dailyAlwaysLD2-3 years
P5Female19UndergraduateFAMultiple times dailyAlwaysLD1-2 years
P6Male23DoctoralVFMultiple times dailyAlwaysCL2-3 years
P7Female23Master’sFAA few times per weekSometimesCL2-3 years
P8Male26Master’sFAMultiple times dailyAlwaysLF1-2 years
P9Female21UndergraduateFAA few times per weekOftenCL2-3 years
P10Male20UndergraduateFAA few times per weekOftenLF2-3 years
P11Female21UndergraduateFAAlmost dailyOftenCL1-2 years
P12Female18UndergraduateFAAlmost dailyOftenLF2-3 years
P13Male22Master’sFAMultiple times dailyAlwaysLD1-2 years
P14Male19UndergraduateFAA few times per weekOftenLD7-12 months
P15Male21UndergraduateFAAlmost dailyOftenCL1-2 years
P16Male22UndergraduateFAAlmost dailySometimesCL2-3 years
P17Female19UndergraduateFAAlmost dailyOftenCL1-2 years
P18Female20UndergraduateFAA few times per monthAlwaysLD7-12 months
P19Female20UndergraduateFAAlmost dailyOftenCL1-2 years
P20Male22Master’sVFMultiple times dailyAlwaysCLMore than 3 years
P21Male24Master’sOUAlmost dailyOftenCL1-2 years
P22Female23Master’sVFMultiple times dailyAlwaysLD2-3 years
P23Male22UndergraduateOUA few times per monthOftenLF2-3 years
P24Female22Master’sVFMultiple times dailyAlwaysLDMore than 3 years
P25Female30UndergraduateOUAlmost dailySometimesLF1-2 years
P26Male21UndergraduateFAAlmost dailyAlwaysCL2-3 years
P27Male23Master’sFAAlmost dailySometimesCL1-2 years
P28Male21UndergraduateFAAlmost dailyOftenCL1-2 years
P29Female21UndergraduateFAMultiple times dailyAlwaysLD1-2 years
P30Female23UndergraduateFAA few times per weekOftenCL1-2 years
P31Female23Master’sFAMultiple times dailyAlwaysLD2-3 years
P32Female23Master’sFAAlmost dailySometimesLF2-3 years
P33Male21UndergraduateFAAlmost dailyAlwaysLDMore than 3 years
P34Female24Master’sFAMultiple times dailyAlwaysLFMore than 3 years
P35Male20UndergraduateFAA few times per weekSometimesLF1-2 years
P36Female23UndergraduateFAA few times per weekAlwaysLD2-3 years
P37Male20UndergraduateFAAlmost dailySometimesCL1-2 years
P38Female23UndergraduateVFAlmost dailyAlwaysLF2-3 years
P39Male21UndergraduateVFAlmost dailyOftenLFMore than 3 years
P40Male23UndergraduateVFMultiple times dailyOftenCL2-3 years
P41Female20UndergraduateFAAlmost dailyOftenLD1-2 years
P42Male20UndergraduateFAA few times per weekSometimesMS2-3 years
P43Female20UndergraduateFAAlmost dailyOftenLF2-3 years
P44Male20UndergraduateFAMultiple times dailyAlwaysLD2-3 years
P45Female22UndergraduateFAMultiple times dailyOftenLF2-3 years
P46Male23UndergraduateFAMultiple times dailyOftenLF1-2 years
P47Male20UndergraduateFAA few times per weekOftenCLLess than 6 months
P48Male21UndergraduateFAMultiple times dailyOftenLF1-2 years
P49Female21UndergraduateFAMultiple times dailyAlwaysLD2-3 years
P50Female19UndergraduateFAAlmost dailyOftenCL7-12 months
P51Male20UndergraduateFAA few times per weekSometimesLF7-12 months
P52Male21UndergraduateFAMultiple times dailyOftenCL1-2 years
P53Female20UndergraduateFAMultiple times dailyOftenCL2-3 years
P54Male22Master’sFAMultiple times dailyAlwaysLD1-2 years
P55Male21UndergraduateFAAlmost dailyAlwaysLD1-2 years
P56Female20UndergraduateFAMultiple times dailyOftenCL1-2 years
P57Female22UndergraduateFAMultiple times dailyOftenCL1-2 years
P58Male26Master’sFAA few times per weekOftenCL1-2 years
P59Female21UndergraduateFAAlmost dailyOftenLF1-2 years
P60Female23UndergraduateFAMultiple times dailyOftenLD2-3 years
P61Male20UndergraduateFAAlmost dailyOftenLF7-12 months
P62Male21UndergraduateFAMultiple times dailyOftenLF1-2 years

Table 5. Participant demographics and LLM usage background including participant ID, gender, age, education, LLM familiarity, LLM Use Frequency, frequency of LLM use for writing, reliance on LLM, and LLM use experience. LLM familiarity categories: NU = Never used, unfamiliar, BA = Basic awareness (heard of / used once or twice), OU = Occasional use, knows common features, FA = Familiar, can complete common tasks proficiently, VF = Very familiar, can use flexibly or guide others. LLM reliance degree in writing categories: ES = Entirely self-written, MS = Mostly self-conceived and written, CL = Collaborate: discuss ideas or revise with LLM, LF = LLM provides first drafts or frameworks, LD = Almost entirely LLM-dependent.

TRACEMIND FRAMEWORK DETAILS

References

  1. [1]Vitor H A. Welzel and Nicholas Vincent. 2026. Overreliance in Writing Tasks: Exploring Similarity-Based Measures of AI Influence on Writing and Proposing a Reflective Writing Interface Intervention. In The 2026 ACM Conference on Fairness, Accountability, and Transparency, 5941–5958.DOI
  2. [2]Adnan Abbas, Caleb Wohn, Arnav Jagatap, Eugenia H Rho, Young-Ho Kim, and Sang Won Lee. 2026. “Having Lunch Now”: Understanding How Users Engage with a Proactive Agent for Daily Planning and Self-Reflection. In Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems. 1–23.
  3. [3]Sérgio Alves, Carlos Duarte, Kyle Montague, and Tiago Guerreiro. 2026. Exploring the Role of Interaction Data to Empower End-User Decision-Making in UI Personalization. In Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems. 1–21.DOI
  4. [4]Ioannis Arapakis and Luis A Leiva. 2020. Learning efficient representations of mouse movements to predict user attention. In Proceedings of the 43rd international ACM SIGIR conference on research and development in information retrieval. 1309–1318.arxiv.org/abs/2006.01644
  5. [5]Ebrahim Babaei, Tilman Dingler, Benjamin Tag, and Eduardo Velloso. 2025. Should we use the NASA-TLX in HCI? A review of theoretical and methodological issues around Mental Workload Measurement. International Journal of Human-Computer Studies 201 (2025), 103515.
  6. [6]Adyaiv Bhat, Marianne Aubin Le Quéré, Mor Naaman, and Maurice Jakesch. 2026. Reactive Writers: How Co-Writing with AI Changes How We Engage with Ideas. In Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems. 1–21.arxiv.org/abs/2603.10374
  7. [7]Jessica Y Bo, Sophia Wan, and Ashton Anderson. 2025. To rely or not to rely? evaluating interventions for appropriate reliance on large language models. In Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems. 1–23.
  8. [8]Paolo Boi, Gianni Fenu, Lucio Davide Spano, and Valentino Vargiu. 2016. Reconstructing user’s attention on the web through mouse movements and perception-based content identification. ACM Transactions on Applied Perception (TAP) 13, 3 (2016), 1–21.DOI
  9. [9]Kay Henning Brodersen, Cheng Soon Ong, Klaas Enno Stephan, and Joachim M Buhmann. 2010. The balanced accuracy and its posterior distribution. In 2010 20th international conference on pattern recognition. IEEE, 3121–3124.
  10. [10]Zana Buçinca, Maja Barbara Malaya, and Krzysztof Z Gajos. 2021. To trust or to think: cognitive forcing functions can reduce overreliance on AI in AI-assisted decision-making. Proceedings of the ACM on Human-Computer Interaction 5, CSCW1 (2021), 1–21.
  11. [11]Georg Buscher, Edward Cutrell, and Meredith Ringel Morris. 2009. What do you see when you’re surfing? Using eye tracking to predict salient regions of web pages. In Proceedings of the SIGCHI conference on human factors in computing systems. 21–30.DOI
  12. [12]John Joon Young Chung, Wooseok Kim, Kang Min Yoo, Hwaran Lee, Eytan Adar, and Minsuk Chang. 2022. TaleBrush: Sketching stories with generative pretrained language models. In Proceedings of the 2022 CHI conference on human factors in computing systems. 1–19.DOI
  13. [13]Kevyn Collins-Thompson, Soo Young Rieh, Carl C Haynes, and Rohail Syed. 2016. Assessing learning outcomes in web search: A comparison of tasks and query strategies. In Proceedings of the 2016 ACM on conference on human information interaction and retrieval. 163–172.
  14. [14]Hai Dang, Chelsea Swoopes, Daniel Buschek, and Elena L Glassman. 2025. Cor-pustudio: Surfacing emergent patterns in a corpus of prior work while writing. In Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems. 1–19.
  15. [15]Jesse Davis and Mark Goadrich. 2006. The relationship between Precision-Recall and ROC curves. In Proceedings of the 23rd international conference on Machine learning. 233–240.
  16. [16]Paramveer S Dhillon, Somayeh Molaei, Jiaqi Li, Maximilian Golub, Shaochun Zheng, and Lionel Peter Robert. 2024. Shaping human-AI collaboration: Varied scaffolding levels in co-writing with language models. In Proceedings of the 2024 CHI conference on human factors in computing systems. 1–18.arxiv.org/abs/2402.11723
  17. [17]Moritz Dück, Steffen Holter, Robin Shing Moon Chan, Rita Sevastjanova, and M emplacement?ennattalah El-Assady. 2025. Finding needles in document haystacks: Augmenting serendipitous claim retrieval workflows. In Proceedings of the 2025 CHI conference on human factors in computing systems. 1–17.
  18. [18]Yasmin Faraji, Joris W van Rijn, Ruth MA van Nispen, Ger HMB van Rens, Bart JM Melis-Dankers, Jan Koopman, and Laurentius J van Rijn. 2023. A toolkit for wide-screen dynamic area of interest measurements using the Pupil Labs Core Eye Tracker. Behavior research methods 55, 7 (2023), 3820–3830.DOI
  19. [19]Erin Freed, Debra Long, Tonantzín Rodriguez, Peter Franks, Richard L Kravitz, and Anthony Jerant. 2013. The effects of two health information texts on patient recognition memory: a randomized controlled trial. Patient education and counseling 92, 2 (2013), 260–265.DOI
  20. [20]Agnetha D Fruijtier, Jetske van der Schaar, Ingrid S van Maurik, Marissa D Zwan, Philip Scheltens, Femke Bouwman, Yolande AL Pijnenburg, Bart MN van Berckel, Jarith Ebenau, Wiesje M van der Flier, et al. 2023. Identifying best practices for disclosure of amyloid imaging results: A randomized controlled trial. Alzheimer’s & Dementia 19, 1 (2023), 285–295.DOI
  21. [21]Liye Fu, Benjamin Newman, Maurice Jaksch, and Sarah Kreps. 2023. Comparing sentence-level suggestions to message-level suggestions in AI-mediated communication. In Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems. 1–13.DOI
  22. [22]Ujwal Gadiraju, Ran Yu, Stefan Dietze, and Peter Holtz. 2018. Analyzing knowledge gain of users in informational search sessions on the web. In Proceedings of the 2018 conference on human information interaction & retrieval. 2–11.
  23. [23]Katy Ilonka Gero, Tao Long, and Lydia B Chilton. 2023. Social dynamics of AI support in creative writing. In Proceedings of the 2023 CHI conference on human factors in computing systems. 1–15.DOI
  24. [24]Sian Gooding, Yevgeni Berzak, Tony Mak, and Matt Sharifi. 2021. Predicting text readability from scrolling interactions. In Proceedings of the 25th Conference on Computational Natural Language Learning. 380–390.
  25. [25]Nir Grinberg. 2018. Identifying modes of user engagement with online news and their relationship to information gain in text. In Proceedings of the 2018 world wide web conference. 1745–1754.DOI
  26. [26]Max Grusky, Jeiran Jahani, Josh Schwartz, Dan Valente, Yoav Artzi, and Mor Naaman. 2017. Modeling sub-document attention using viewport time. In Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems. 6475–6480.DOI
  27. [27]Ziwei Gu, Owen Raymond, Naser Al Madi, and Elena L Glassman. 2024. Why do skimmers perform better with grammar-preserving text saliency modulation (gp-tsm)? evidence from an eye tracking study. In Extended Abstracts of the CHI Conference on Human Factors in Computing Systems. 1–8.DOI
  28. [28]Qi Guo and Eugene Agichtein. 2012. Beyond dwell time: estimating document relevance from cursor movements and other post-click searcher behavior. In Proceedings of the 21st international conference on World Wide Web. 569–578.
  29. [29]Friederike Holderried, Alessandra Sonanini, Christian Stegemann-Philipps, Anne Herrmann-Werner, Philipp Spitzer, Martina Guthoff, Nils Heyne, Konstantin Sering, Martin Holderried, and Felix Eisinger. 2026. Impact of GPT-4-generated discharge letters on patients’ medical comprehension: prospective crossover study. Journal of Medical Internet Research 28 (2026), e81243.
  30. [30]Carlos Ramon Hölzing, Charlotte Meyhardt, Patrik Meybohm, Sarah König, and Peter Kranke. 2026. Fine-Tuned Large Language Models for Generating Multiple-Choice Questions in Anesthesiology: Psychometric Comparison With Faculty-Written Items. JMIR Formative Research 10 (2026), e84904.DOI
  31. [31]Md Naimul Hoque, Tasfia Mashiat, Bhavya Ghai, Cecilia D Shelton, Fanny Chevalier, Kari Kraus, and Niklas Elmqvist. 2024. The HaLLMark effect: Supporting provenance and transparent use of large language models in writing with interactive visualization. In Proceedings of the 2024 CHI Conference on Human Factors in Computing Systems. 1–15.
  32. [32]Mohammad Javad Hosseini, Yang Gao, Tim Baumgärtner, Alex Fabrikant, and Reinald Kim Amplayo. 2024. Scalable and domain-general abstractive proposition segmentation. In Findings of the Association for Computational Linguistics: EMNLP 2024. 8856–8872.
  33. [33]Jeff Huang, Ryen W White, and Susan Dumais. 2011. No clicks, no problem: using cursor movements to understand and improve search. In Proceedings of the SIGCHI conference on human factors in computing systems. 1225–1234.
  34. [34]Stephen Hutt, Angela EB Stewart, Julie Gregg, Stephen Mattingly, and Sidney K D’mello. 2022. Feasibility of Longitudinal Eye-Gaze Tracking in the Workplace. Proceedings of the ACM on Human-Computer Interaction 6, ETRA (2022), 1–21.DOI
  35. [35]Angel Hsing-Chi Hwang, Q Vera Liao, Su Lin Blodgett, Alexandra Olteanu, and Adam Trischler. 2025. ’It was 80% me, 20% AI’: Seeking Authenticity in Co-Writing with Large Language Models. Proceedings of the ACM on Human-Computer Interaction 9, 2 (2025), 1–41.
  36. [36]Daphne Ippolito, Ann Yuan, Andy Coenen, and Seohyun Burnam. 2022. Creative writing with an ai-powered writing assistant: Perspectives from professional writers. arXiv preprint arXiv:2211.05030 (2022).arxiv.org/abs/2211.05030
  37. [37]Maurice Jakesch, Advait Bhat, Daniel Buschek, Lior Zalmanson, and Mor Naaman. 2023. Co-writing with opinionated language models affects users’ views. In Proceedings of the 2023 CHI conference on human factors in computing systems. 1–15.DOI
  38. [38]Andrew Jelson, Daniel Manesh, Alice Jang, Daniel Dunlap, Young-Ho Kim, and Sang Won Lee. 2026. An empirical study to understand how students use ChatGPT for writing essays. In Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems. 1–26.
  39. [39]Zhoown Jiang, Qianhui Chen, Chu Zhang, Yanheng Li, and RAY Lc. 2026. Hear you in silence: Designing for active listening in human interaction with conversational agents using context-aware pacing. In Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems. 1–29.DOI
  40. [40]Soowon Kang, Cheul Young Park, Auk Kim, Narae Cha, and Uichin Lee. 2022. Understanding emotion changes in mobile experience sampling. In Proceedings of the 2022 Chi conference on human factors in computing systems. 1–14.
  41. [41]Taewan Kim, Donghoon Shin, Young-Ho Kim, and Hwajuang Hong. 2024. Diary-Mate: Understanding user perceptions and experience in human-AI collaboration for personal journaling. In Proceedings of the 2024 CHI conference on human factors in computing systems. 1–15.
  42. [42]Yea-Seul Kim, Katharina Reinecke, and Jessica Hullman. 2017. Explaining the gap: Visualizing one’s predictions improves recall and comprehension of data. In Proceedings of the 2017 CHI conference on human factors in computing systems. 1375–1386.
  43. [43]Michaela Klauck, Yusuke Sugano, and Andreas Bulling. 2017. Noticeable or distracting? A design space for gaze-contingent user interface notifications. In Proceedings of the 2017 CHI conference extended abstracts on human factors in computing systems. 1779–1786.
  44. [44]Nataliya Kosmyna, Eugene Hauptmann, Ye Tong Yuan, Jessica Situ, Xian-Hao Liao, Ashly Vivian Beresnitzky, Iris Braunstein, and Pattie Maes. 2025. Your brain on ChatGPT: Accumulation of cognitive debt when using an AI assistant for essay writing task. arXiv preprint arXiv:2506.08872 4 (2025).
  45. [45]David R Krathwohl. 2002. A revision of Bloom’s taxonomy: An overview. Theory into practice 41, 4 (2002), 212–218.
  46. [46]Ghader Kurdi, Jared Leo, Bijan Parsia, Uli Sattler, and Salam Al-Emari. 2020. A systematic review of automatic question generation for educational purposes. International journal of artificial intelligence in education 30, 1 (2020), 121–204.DOI
  47. [47]Matthias Carl Lauchpichler, Johanna Flora Rother, Ilona C Grunwald Kadow, Seifollah Ahmadi, and Tobias Raupach. 2024. Large language models in medical education: comparing ChatGPT-to human-generated exam questions. Academic Medicine 99, 5 (2024), 508–512.
  48. [48]Byungjoo Lee, Olli Savisaari, and Antti Oulasvirta. 2016. Spotlights: Attention-optimized highlights for skim reading. In Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems. 5203–5214.
  49. [49]Haelin Lee, Frank Stinar, Ruohan Zong, Hannah Valdiviejas, Dong Wang, and Nigel Bosch. 2025. learning behaviors mediate the effect of AI-powered support for metacognitive calibration on learning outcomes. In Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems. 1–18.DOI
  50. [50]Hao-Ping Lee, Advait Sarkar, Lev Tankelevitch, Ian Drosos, Sean Rintel, Richard Banks, and Nicholas Wilson. 2025. The impact of generative AI on critical thinking: Self-reported reductions in cognitive effort and confidence effects from a survey of knowledge workers. In Proceedings of the 2025 CHI conference on human factors in computing systems. 1–22.
  51. [51]Juyoung Lee, Thad Starner, Kai Kunze, Thomas Kosch, Maria Pospelova, and Woontack Woo. 2026. NASA-Task Load Index in CHI: A Comprehensive Review and Subscale Meta-Analysis with Implementation Guidelines. ACM Transactions on Computer-Human Interaction (2026).DOI
  52. [52]Mina Lee, Percy Liang, and Qian Yang. 2022. Coauthor: Designing a human-ai collaborative writing dataset for exploring language model capabilities. In Proceedings of the 2022 CHI conference on human factors in computing systems. 1–19.
  53. [53]Caroline Leroy, Peter Gerjets, Uwe Oestermeier, and Yvonne Kammerer. 2023. Investigating the roles of document presentation and reading interactions on different aspects of multiple document comprehension. International journal of Human–Computer Interaction 39, 6 (2023), 1327–1340.
  54. [54]Shanshan Li, Jingwei Li, Huiran Li, Hongwei Zhu, and Xitong Li. 2026. Guided Reflection in AI-Assisted Decision-Making: Effects on AI Overreliance and Decision Accuracy. In Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems. 1–19.
  55. [55]Zhuoyan Li, Hangxiao Zhu, Zhuoran Lu, Ziang Xiao, and Ming Yin. 2025. From text to trust: Empowering ai-assisted decision making with adaptive llm-powered analysis. In Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems. 1–18.
  56. [56]Chen-Chin Lin, Chia-Chen Wu, Ping-Ju Huang, Yu-Hsin Lai, Yi-Ting Ho, Chih-Chi Chung, and Yung-Ju Chang. 2023. Scanning or simply unengaged in reading? Opportune moments for pushed news notifications and their relationship with smartphone users’ choice of news-reading modes. Proceedings of the ACM on Human–Computer Interaction 7, MHCI (2023), 1–26.
  57. [57]Ailin Liu, Yesmine Karoui, Fiona Draxler, Frauke Kreuter, and Francesco Chiosi. 2026. Sensing what surveys miss: understanding and personalizing proactive LLM support by user modeling. In Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems. 1–21.arxiv.org/abs/2602.00880
  58. [58]Chang Liu, Qinyi Zhou, Xinjie Shen, Xingyu Bruce Liu, Tongshuang Wu, and Xiang’Anthony Chen. 2026. Behavioral indicators of overreliance during interaction with conversational language models. In Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems. 1–23.
  59. [59]Yiren Liu, Si Chen, Haocong Cheng, Mengxia Yu, Xiao Ran, Andrew Mo, Yiliu Tang, and Yun Huang. 2024. How ai processing delays foster creativity: Exploring research question co-creation with an llm-based agent. In Proceedings of the 2024 CHI Conference on Human Factors in Computing Systems. 1–25.DOI
  60. [60]Shuai Ma, Ying Lei, Xinru Wang, Chengbo Zheng, Chuhan Shi, Ming Yin, and Xiaojun Ma. 2023. Who should i trust: Ai or myself? leveraging human and ai correctness likelihood to promote appropriate trust in ai-assisted decision-making. In Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems. 1–19.
  61. [61]Shuai Ma, Xinru Wang, Ying Lei, Chuhan Shi, Ming Yin, and Xiaojun Ma. 2024. “Are you really sure?” Understanding the effects of human self-confidence calibration in AI-assisted decision making. In Proceedings of the 2024 CHI Conference on Human Factors in Computing Systems. 1–20.
  62. [62]Jiaxin Mao, Yiqun Liu, Huanbo Luan, Min Zhang, Shaoping Ma, Hengliang Luo, and Yuntao Zhang. 2017. Understanding and predicting usefulness judgment in web search. In Proceedings of the 40th international ACM SIGIR conference on research and development in information retrieval. 1169–1172.
  63. [63]Abhinav Mehrotra, Velijko Pejovic, Jo Vermeulen, Robert Hendley, and Mirco Musolesi. 2016. My phone and me: understanding people’s receptivity to mobile notifications. In Proceedings of the 2016 CHI conference on human factors in computing systems. 1021–1032.
  64. [64]Yu Mei, Yuanxi Wang, Shiyi Wang, Qingyang Wan, Zhuojun Li, Chun Yu, Weinan Shi, and Yuanxuan Shi. 2025. Interperceptive framework for dynamic user interest modeling in conversational search. In Proceedings of the 38th Annual ACM Symposium on User Interface Software and Technology. 1–23.
  65. [65]Sewon Min, Kalpesh Krishna, Xinxi Lyu, Mike Lewis, Wen-tau Yih, Pang Koh, Mohit Iyyer, Luke Zettlemoyer, and Hannaneh Hajishirzi. 2023. FactScore: Fine-grained atomic evaluation of factual precision in long form text generation. In Proceedings of the 2023 conference on empirical methods in natural language processing. 12076–12100.
  66. [66]Alberto Monreale, Tommaso Calò, Luca Scibetta, and Luigi De Russis. 2025. Investigating how computer science researchers design their co-writing experiences with AI. In Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems. 1–17.
  67. [67]Sheshera Mysore, Debarati Das, Hancheng Cao, and Bahareh Sarrafzadeh. 2025. Prototypical human-AI collaboration behaviors from LLM-Assisted writing in the wild. In Proceedings of the 2025 Conference on Empirical Methods in Natural Language Processing. 16830–16857.
  68. [68]Hadi Nasser, Dima El Zein, Célia da Costa Pereira, Cathy Escazut, and Andrea Tettamanzi. 2024. RUL-KKG: estimating user’s knowledge gain in search-as-learning using knowledge graphs. In Proceedings of the 2024 Conference on Human Information Interaction and Retrieval. 364–369.
  69. [69]Sachita Nishal, Mina Lee, Nicholas Diakopoulos, and Jennifer Wortman Vaughan. 2026. “Helping Me Versus Doing It for Me”: Designing for Agency in LLM-Infused Writing Tools for Science Journalism. In Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems. 1–20.
  70. [70]Jacob L Orquin, Nathaniel JS Ashby, and Alasdair DF Clarke. 2016. Areas of interest as a signal detection problem in behavioral eye-tracking research. Journal of Behavioral Decision Making 29, 2–3 (2016), 103–115.
  71. [71]Emília Margit Pajor, Sander Matthijs Eggers, Hein de Vries, and Anke Oenema. 2020. Effects of interactivity on recall of health information: experimental study.
  72. [72]Subin Park, Hyungjun Yoon, Jaun Kim, Hyoungshick Kim, and Sung-Ju Lee. 2025. "I know my data doesn’t leave my phone, but still feel like being wiretapped": Understanding (Mis) Perceptions of On-Device AI Vishing Detection Apps. In Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems. 1–14.
  73. [73]Muhammad Raees, Vassilis-Javed Khan, Ioanna Lykourentzou, and Konstantinos Papangelis. 2026. Do People Appropriately Rely on AI-Advice? An Analytical Review of HCI Research on Human-AI Decision-Making. In Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems. 1–24.
  74. [74]Mladen Raković, Sehrish Iqbal, Tongguang Li, Yizhou Fan, Shaveen Singh, Surya Surendrananjair, Jonathan Kilgour, Joep van Der Graaf, Lyn Lim, Inge Molenaar, et al. 2023. Harnessing the potential of trace data and linguistic analysis to predict learner performance in a multi-text writing task. Journal of Computer Assisted Learning 39, 3 (2023), 703–718.
  75. [75]Nirmal Roy, Felipe Moraes, and Claudia Hauff. 2020. Exploring users’ learning gains within search sessions. In Proceedings of the 2020 conference on human information interaction and retrieval. 432–436.
  76. [76]Takaya Saito and Marc Rechmseier. 2015. The precision-recall plot is more informative than the ROC plot when evaluating binary classifiers on imbalanced datasets. PLoS one 10, 3 (2015), e0118432.
  77. [77]Lorin Schöni, Neele Roch, Hannah Sievers, Martin Strommeier, Peter Mayer, and Verena Zimmermann. 2025. It’s a Match-Enhancing the Fit between Users and Phishing Training through Personalisation. In Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems. 1–25.
  78. [78]Christin Seifert, Annett Mittschick, Jörg Schlotterer, and Raimund Dachselt. 2017. Focus paragraph detection for online zero-effort queries: Lessons learned from eye-tracking data. In Proceedings of the 2017 Conference on Conference Human Information Interaction and Retrieval. 301–304.
  79. [79]Venkatesh Sivaram, Eric Paul Mason, Mengfan Ellen Li, Jessica Tong, Andrew Joseph King, Jeremy M Kahn, and Adam Perer. 2026. Intelligent reasoning cues: A framework and case study of the roles of AI information in complex decisions. In Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems. 1–21.
  80. [80]Uzi Shmdaiz, Max Grusky, Yoav Artzi, and Mor Naaman. 2019. Understanding reader backtracking behavior in online news articles. In The World Wide Web Conference. 3237–3243.
  81. [81]Marina Sokolova and Guy Lapalme. 2009. A systematic analysis of performance measures for classification and prediction. Information processing & management 45, 4 (2009), 427–437.
  82. [82]Li-Ting Su, Uei-Dar Chen, Yu-Shiun Wu, Yi-Jieye Chen, and Yung-Ju Chang. 2026. “Tell Me Why You’re Asking”: Exploring How to Increase Engagement in Preference Feedback for Intelligent Notification Systems. In Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems. 1–20.
  83. [83]Xuemei Tang, Xufeng Duan, and Zhenguang G Cai. 2026. Do Large Language Models Plan Answer Positions? Position Bias in Multiple-Choice Question Generation. arXiv preprint arXiv:2605.01846 (2026).
  84. [84]Kelsey Urgo and Jaime Arguello. 2022. Learning assessments in search-as-learning: A survey of prior work and opportunities for future research. Information Processing & Management 59, 2 (2022), 102821.
  85. [85]Kelsey Urgo, Jaime Arguello, and Robert Capra. 2026. A Questionnaire for Capturing Perceptions of Self-Regulated Learning Processes during Information Seeking. In Proceedings of the 2026 Conference on Human Information Interaction and Retrieval. 458–463.
  86. [86]Helena Vasconcelos, Matthew Jörke, Madeleine Grunde-McLaughlin, Tobias Gerstenberg, Michael S Bernstein, and Ranay Krishn. 2023. Explanations can reduce overreliance on ai systems during decision-making. Proceedings of the ACM on Human-Computer Interaction 7, CSCW1 (2023), 1–38.
  87. [87]Mairo Villaizán-Valledado, Matteo Salvatori, Kayhan Latifzadeh, Antonio Penta, Luis A Leiva, and Ioannis Arapakis. 2025. AdSight: Scalable and Accurate Quantification of User Attention in Multi-Slot Sponsored Search. In Proceedings of the 48th International ACM SIGIR Conference on Research and Development in Information Retrieval. 255–265.
  88. [88]Shang Wang and Erin Walker. 2021. Providing adaptive feedback in concept mapping to improve reading comprehension. In Proceedings of the 2021 CHI conference on human factors in computing systems. 1–11.
  89. [89]Xueyang Wang, Kewen Peng, Xin Yi, and Hewu Li. 2026. Mind the Gap: Mapping Weaver–Bystander Privacy Tensions and Context-Adaptive Pathways for Camera Glasses. In Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems. 1–28.
  90. [90]Kaixuan Yang, Mladen Raković, Zhiping Liang, Lixiang Yan, Zijie Zeng, Yizhou Fan, Dragan Gašević, and Guanliang Chen. 2025. Modifying AI, enhancing essays: How active engagement with generative AI boosts writing quality. In Proceedings of the 15th international learning analytics and knowledge conference. 568–578.
  91. [91]Ming Yin, Jennifer Wortman Vaughan, and Hanna Wallach. 2019. Understanding the effect of accuracy on trust in machine learning models. In Proceedings of the 2019 chi conference on human factors in computing systems. 1–12. Ran Yu, Ujwal Gadiraju, Peter Holtz, Markus Rokicki, Philipp Kemkes, and Stefan Dietze. 2018. Predicting user knowledge gain in informational search sessions. In The 41st international ACM SIGIR conference on research & development in information retrieval. 75–84.
  92. [93]Ann Yuan, Andy Coenen, Emily Reif, and Daphne Ippolito. 2022. Wordcraft: story writing with large language models. In Proceedings of the 27th International Conference on Intelligent User Interfaces. 841–852.
  93. [94]Dominik Zdanovic, Tanja Julie Lemcke, and Toine Bogers. 2022. The influence of data storytelling on the ability to recall information. In Proceedings of the 2022 conference on human information interaction and retrieval. 67–77.
  94. [95]Jian Zeng, Kaixin Chen, Ruiqi Wang, Yilong Li, Mingming Fan, Kaishun Wu, Xiaoke Qi, and Lu Wang. 2025. ContractMind: Trust-calibration interaction design for AI contract review tools. International Journal of Human-Computer Studies 196 (2025), 103411.
  95. [96]Guanhua Zhang, Zhiming Hu, Mihai Bâce, and Andreas Bulling. 2024. Mouse2vec: Learning reusable semantic representations of mouse behaviour. In Proceedings of the 2024 CHI Conference on Human Factors in Computing Systems. 1–17.
  96. [97]Shixu Zhou, Weiyue Lin, Zuyu Xu, Xiaoying Wei, Raoyi Huang, Jiaojun Ma, and Mingming Fan. 2025. Journal Writing. Empowering Older Adults in Digital Journal Writing. In Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems. 1–19.
  97. [98]Rongrong Zhu, Chi Cheng, Yunpeng Song, and ZhongMin Cai. 2024. Modeling Attentive Interaction Behavior for Web Content Identification in Exploratory Information Seeking. Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies 8, 4 (2024), 1–28.
  98. [99]Tim Zindulka, Sven Goller, Daniela Fernandes, Robin Welsch, and Daniel Buschek. 2026. The AI memory gap: Users misremember what they created with AI or without. In Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems. 1–22.

Paper details

vlnc:W_fcpugz5j
v1 · latestHistory (1)

published ·

added ·

Usage

views · 0

downloads · 0

A view counts once per browser per day, a download each time the PDF is requested.

CC BY 4.0

Original source

  • Computer Science

Not recorded for this paper · View statement →

Looking for related papers…
Contents