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FluidGen: Physics-Aware Fluid Video Generation via Motion-Guided Post-Training

Abstract

Video generation models produce visually compelling motion but systematically fail on fluid phenomena, including smoke, fire, and explosion debris, where outputs lack coherent vortical structure and collapse to bland dynamics that violate the physics of real fluids. Classical solvers achieve high physical fidelity but require detailed 3D scenes and carefully tuned parameters, making them impractical for in-the-wild imagery and video generation. We address this gap by injecting a data-driven fluid prior into a pre-trained video model, trained on a mixture of high-fidelity Houdini simulation data with paired velocity-field ground truth and curated in-the-wild fluid video data for appearance diversity. The core of our approach is a dual stream architecture that predicts per-frame velocity fields alongside RGB, supervised by simulation ground truth. This auxiliary signal regularizes generation toward physically consistent motion and exposes an interpretable physical quantity that we further leverage as a reward for velocity-aware direct preference optimization. Our model produces substantially more realistic fluid dynamics sequences than strong video baselines and optimization-based methods. Project page: https://y-zheng18.github.io/FluidGen/

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  • Computer Science

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